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If I want the wood I just use excavators.
They will not just go away and if the tree is standing alone, you are left with a bunch of leaves hanging in air. You must destroy each leaf to avoid this.
A good work around is to take a tree out the center of a grove and the hanging leaves do not stand out at all.
Oh. Another good work around if your playing on your own world is to travel to the edge of the word and lay down a teleport. Then you can harvest anything without a care.
I end up with Tons of leaves but I always find some use for them :)
I agree,the leaves are the problem,but as
says,thank you all for your input
you lost me at fun
TNT and excavators require a very good placement or you risk missing portions that will have to be collected by hand later. TNT destroys all blocks, and excavators only give you back half of the materials.
So, using a good MC (personally I prefer the diamond MC because the Lumite one demands constant attention due to its fast mining rate) and going from top to bottom is the way to go if you want to collect all materials.
The specific pattern is different from tree to tree, but in general you go in a spiral from the outside to the inside, layer by layer to make sure you don't leave blocks behind. This doesn't apply to shorewoods (the palmtree looking ones) or small and medium elderwoods.
Wildwood and weepwood trees are usually so mixed with their neighbors (and the reallly big cragwood trees too), that you have to switch to map view and arbitrarily decide where to cut a specific tree from the rest by establishing borders and cutting those vertically to separate the singled out tree. It leaves a straight vertical wall of leaves that looks very artificial, but it's either that or levelling several trees at once.
For reaching the top of a tree I usually use a pillar of blocks, specifically flower blocks. Why flowers? Because I can choose a flower type that doesn't belong to the tree so I can locate where the entry point is. More specifically, I use wildwood flowers (except when cutting wildwoods) because they glow in the dark. Another reason to pick flower blocks is that when you collect them, you have a chance to get two flower blocks instead of one, so you end up getting more flowers than the ones you started with. And flower "towers" or "pillars" look lightly less ugly than using stone or dirt blocks. One way to know if a public world has lots of newbies is if you see pillars of grass or dirt around the starting areas, or "clouds" of leaves where newbies mined the wood and left the leaves. Ugh.
Weepwood trees are also death traps if you don't pay attention, as they have holes between leaves in order to give the "hanging leaves" look. Parchwood has also holes, but the trees are usually much shorter, so the fall is rarely lethal.
People think about collecting leaves as boring, but I take advantage of it to think about things I want to build, choice of materials, etc. while getting a ton of fuel for my forges, and materials for making wood rods and slabs. You still need to pay attention not to uncover a hole or fall off the tree.
Burning is fun but mainly give hughe amount of lag.