Creativerse

Creativerse

TheCurmudgeon Oct 25, 2017 @ 10:12am
Mob spawner mechanics?
Is there a distance the player needs to be from a spawner to get spawns? Also does the placement make a difference like over water up in the sky? Does the day or night affect the spawn rates?

Thanks
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Showing 1-15 of 28 comments
Adun Oct 25, 2017 @ 10:30am 
As far as I know, the mob spawner works "by order" only, so you'll need to wire up a lever and switch that every time you want a mob.
Pekka Oct 25, 2017 @ 10:34am 
by lever and switch, this could be any "true" signal. A sensor, a pressure plate, a lever, a timer, a number pad.. every true signal will spawn your mob. (only the first to spawn will contain the loot, if any.)
TheCurmudgeon Oct 25, 2017 @ 10:51am 
Originally posted by julia_maluca:
As far as I know, the mob spawner works "by order" only, so you'll need to wire up a lever and switch that every time you want a mob.

Well you lost me I had a spawner inclosed mobs were spawning, they don't work that way anymore?
TheCurmudgeon Oct 25, 2017 @ 10:53am 
Originally posted by Pekka:
by lever and switch, this could be any "true" signal. A sensor, a pressure plate, a lever, a timer, a number pad.. every true signal will spawn your mob. (only the first to spawn will contain the loot, if any.)
As I told julia_matuca you both lost me forgot to mention the room had teleporters when the mobs walked into them pop to another fighting room. This doesn't work anymore?
Adun Oct 25, 2017 @ 10:55am 
Okay, we might be talking about different things. Are you talking about the crafted "mob spawner" that you can wire up, or about a building where you place down spawning blocks in order to let normal mobs spawn?
Pekka Oct 25, 2017 @ 11:09am 
Um.. Do you mean a fake biome? (spawning blocks, says julia)

Or do you mean the machine that spawns what you want when you hit a switch?

Reguardless of how the creature spawns, a creature going through a teleporter has 2 requirements: for there to be a need to spawn in the first place (player nearby) and for it to remain spawned on the other end (player nearby there too)

Forgive me if that makes no sense; I am tired. Also, it would be helpful to give more info than less, even if you think you're rambling. Please explain the entire scenario that you remember including all parts (how the creature spawned in the first place is kind of where we're stuck)
mabafu Oct 25, 2017 @ 11:56am 
I just wrote some issue I had about wireable mob spwaners, just to realize that the OP was talking about some kind of mob farm. =)

Anyway, my issue is here under spoilers.


Recently I'd an issue with mob spawners in one my adventures[steamcommunity.com].

At first I placed mob spawners attached to the ceilling of my "tanks". The mobs dropped from the ceilling into the tanks as intended.

After the last update, the mobs start to spawn outside the tanks, over the ceilling blocks.

I had to put the mob spawners on the floor to fix that.
Adun Oct 25, 2017 @ 12:15pm 
Mabafu, please do not hijack other people's threads, but open your own.
TheCurmudgeon Oct 25, 2017 @ 12:29pm 
Originally posted by julia_maluca:
Okay, we might be talking about different things. Are you talking about the crafted "mob spawner" that you can wire up, or about a building where you place down spawning blocks in order to let normal mobs spawn?

No a fake biome for mobs and chests to spawn, sorry for my lack of explaining
TheCurmudgeon Oct 25, 2017 @ 12:30pm 
Originally posted by Pekka:
Um.. Do you mean a fake biome? (spawning blocks, says julia)

Or do you mean the machine that spawns what you want when you hit a switch?

Reguardless of how the creature spawns, a creature going through a teleporter has 2 requirements: for there to be a need to spawn in the first place (player nearby) and for it to remain spawned on the other end (player nearby there too)

Forgive me if that makes no sense; I am tired. Also, it would be helpful to give more info than less, even if you think you're rambling. Please explain the entire scenario that you remember including all parts (how the creature spawned in the first place is kind of where we're stuck)

Yes a building, fake biome in a building, my bad for not explaining well.
spared_life Oct 25, 2017 @ 12:47pm 
I have a large corrupt biome spawner in the frozen ocean. I haven't been on much in the last year until recently but it looks the same to me. I do not need to move far from it to get spawns but they do seem to only spawn at login, morning, evening.
mabafu Oct 25, 2017 @ 1:24pm 
Originally posted by julia_maluca:
Mabafu, please do not hijack other people's threads, but open your own.

Julia, I thought my issue was related due to topic's name. After realizing it was not the intent of the OP, I just put my content into the spoiler tag (i.e. subject to be ignored). Anyway, if you are a moderator feel free to delete my reply or to move it to another thread.
TheCurmudgeon Oct 25, 2017 @ 2:02pm 
Originally posted by spared_life:
I have a large corrupt biome spawner in the frozen ocean. I haven't been on much in the last year until recently but it looks the same to me. I do not need to move far from it to get spawns but they do seem to only spawn at login, morning, evening.

So maybe moving the spawner over an ocean or high in the air might help I am guessing, thanks all for your input much appreciated
entuland  [developer] Oct 25, 2017 @ 2:13pm 
TheCurmudgeon, indeed there is a bug in various types of spawns. 1-block-tall planes of corrupted blocks, for instance, make some mobs and treasure chests spawn _under_ the corrupted blocks - the only cases where this doesn't seem to happen is when you have either two solid blocks beneath (solid, no water) OR two completely empty blocks beneath. Any other combination seems to trigger most of the mobs to spawn underneath.
Last edited by entuland; Oct 25, 2017 @ 2:16pm
spared_life Oct 25, 2017 @ 5:59pm 
Originally posted by TheCurmudgeon:
Originally posted by spared_life:
I have a large corrupt biome spawner in the frozen ocean. I haven't been on much in the last year until recently but it looks the same to me. I do not need to move far from it to get spawns but they do seem to only spawn at login, morning, evening.

So maybe moving the spawner over an ocean or high in the air might help I am guessing, thanks all for your input much appreciated

I just have the spawners in the arctic area because of the challenge and the flat ground. I also have spawners for near everything else there.

I do have a few spawners in the regular forest area including a corruption spawner up in a tree which causes it to rain corrupted mobs.
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Date Posted: Oct 25, 2017 @ 10:12am
Posts: 28