Revenge of the Savage Planet

Revenge of the Savage Planet

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No DLSS in Gamepass version?
I know that I'm kinda out of topic, but since Gamepass doesn't have a forum....
Anyway is it just me or the GP version of the game is stuck with TAA and FSR only?
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Showing 1-15 of 29 comments
M4l1c3 May 8 @ 12:02pm 
gamepass is stuck with no dlss
yep, and regardless of how you setup either AA at 100% resolution it gets very blurry for some reason. If you stand still it looks amazing, as soon as you move the AA kicks in and seems like it lowers resolution.
Originally posted by bloody.sneaker:
I know that I'm kinda out of topic, but since Gamepass doesn't have a forum....
Anyway is it just me or the GP version of the game is stuck with TAA and FSR only?

I think it's a game, garbage console port with no settings, they only have FSR since consoles are AMD based and this was probably required to have stable FPS.

You can't even rebind keys in this "game". It's probably UE 5 game, so no excuse there.
What a joke...
Last edited by IndianaJones; May 8 @ 2:37pm
Razzle May 8 @ 2:39pm 
Originally posted by IndianaJones:
Originally posted by bloody.sneaker:
I know that I'm kinda out of topic, but since Gamepass doesn't have a forum....
Anyway is it just me or the GP version of the game is stuck with TAA and FSR only?

I think it's a game, garbage console port with no settings, they only have FSR since consoles are AMD based and this was probably required to have stable FPS.

You can't even rebind keys in this "game". It's probably UE 5 game, so no excuse there.
What a joke...
i cant speak for the gamepass version
but the steam one works perfectly great
runs very well
and looks really good, no blurness no weird artifacting.

is it possible that yall just dont have a nvidia gpu that can support the newer DLSS?
Last edited by Razzle; May 8 @ 2:40pm
Originally posted by Razzle:
i cant speak for the gamepass version
but the steam one works perfectly great

You might be onto something here.
They probably knew GamePass version is trash, since reviews are disabled for that.
Not a single person posted a positive or negative review and game is out like for 5 hours.
Last edited by IndianaJones; May 8 @ 2:50pm
Razzle May 8 @ 3:14pm 
Originally posted by IndianaJones:
Originally posted by Razzle:
i cant speak for the gamepass version
but the steam one works perfectly great

You might be onto something here.
They probably knew GamePass version is trash, since reviews are disabled for that.
Not a single person posted a positive or negative review and game is out like for 5 hours.
I kind of doubt that because why would they spend a lot of time and effort into making 2 versions
you can play crossplay with steam + gamepass
so I assume its the same version

again maybe the lack of DLSS is cuz your nvidia gpu is outdated and does not support DLSS
Why would the author of the post specifically state in the title that the GAME PASS version doesn't have DLSS ? That implies that he know what DLSS is & that he can use it in other games.

I also already wrote that I had DLSS available in the STEAM version, but not in the GAME PASS version.

I simply searched for the word DLSS in the relevant (.exe) file & it was found in the STEAM version, but not in the GAME PASS version.

The strange thing is that in the Plugins folder (GAME PASS version), the subfolder DLSS & the relevant (.dll) file are present, but the XeSS folder, which is present in the STEAM version too, is missing.

I firmly believe that this (DLSS & XeSS) will be patched later, but I can't explain why it wasn't included from the start.

Perhaps IndianaJones's idea is a step in the right direction & the GAME PASS version is essentially the XBOX version of the game, since the PlayStation controllers of the last two generations (PS4/PS5) should also work, but they don't.

Regarding the feature of leaving ratings in GAME PASS, I think that it always takes a while for new (in GAME PASS released) games to have this feature.
Originally posted by Razzle:
Originally posted by IndianaJones:

You might be onto something here.
They probably knew GamePass version is trash, since reviews are disabled for that.
Not a single person posted a positive or negative review and game is out like for 5 hours.
I kind of doubt that because why would they spend a lot of time and effort into making 2 versions
you can play crossplay with steam + gamepass
so I assume its the same version

again maybe the lack of DLSS is cuz your nvidia gpu is outdated and does not support DLSS

I have a 5060ti 16gb, so the problem isn't the gpu.
Seems that even Lords of the Fallen 2.0 on GP is missing the dlss (didn't try it, just read about on reddit), let's hope is just an error and not a planned "un-feature"
Blu Neko May 8 @ 10:23pm 
Add this to the engine.ini file located at %LOCALAPPDATA%\RevengeOfTheSavagePlanet\Saved\Config\Windows\

[SystemSettings]
Towers.UpscalingMethod=1
Towers.DLSS.Quality=4
Towers.DLSS.FG.Enabled=1
Towers.Reflex.Mode=1

I might have the name wrong though, so you may have to change the towers name, but it's the same fix that was required for oblivion remastered when upscaling stopped working.
No DLSS on Game Pass versions is quite common. Just Google it and you'll see how many games have launched without it, while Steam gets it day 1. Hopefully the devs patch it in soon.
Originally posted by Blu Neko:
Add this to the engine.ini file located at %LOCALAPPDATA%\RevengeOfTheSavagePlanet\Saved\Config\Windows\

[SystemSettings]
Towers.UpscalingMethod=1
Towers.DLSS.Quality=4
Towers.DLSS.FG.Enabled=1
Towers.Reflex.Mode=1

I might have the name wrong though, so you may have to change the towers name, but it's the same fix that was required for oblivion remastered when upscaling stopped working.

Thanks for your feedback. Sadly I think that gamepass put the settings in encoded form into C:\Users\****\AppData\Local\Packages\, for clair obscure at least they were there.
The game, at least for me, doesn't worth all this thinkering. If they'll patch it ok, otherwise I'll find other ways to play it properly
URFIR3D May 9 @ 7:32am 
Thanks for your feedback. Sadly I think that gamepass put the settings in encoded form into C:\Users\****\AppData\Local\Packages\, for clair obscure at least they were there.
The game, at least for me, doesn't worth all this thinkering. If they'll patch it ok, otherwise I'll find other ways to play it properly

Same issue here.
URFIR3D May 9 @ 8:36am 
Originally posted by bloody.sneaker:
Originally posted by Blu Neko:
Add this to the engine.ini file located at %LOCALAPPDATA%\RevengeOfTheSavagePlanet\Saved\Config\Windows\

[SystemSettings]
Towers.UpscalingMethod=1
Towers.DLSS.Quality=4
Towers.DLSS.FG.Enabled=1
Towers.Reflex.Mode=1

I might have the name wrong though, so you may have to change the towers name, but it's the same fix that was required for oblivion remastered when upscaling stopped working.

Thanks for your feedback. Sadly I think that gamepass put the settings in encoded form into C:\Users\****\AppData\Local\Packages\, for clair obscure at least they were there.
The game, at least for me, doesn't worth all this thinkering. If they'll patch it ok, otherwise I'll find other ways to play it properly


Heads up I found it:

C:\Users\****\AppData\Local\RevengeOfTheSavagePlanet\Saved\Config\WinGDK\Engine.ini
I dropped the following into 'engine.ini' (write protect it just in case). I'll take the aliasing over the blur any day. Hopefully they'll patch DLSS into the GP version soon.

The fact it's not in there Day 1 tells you everything you need to know about MS and GP.... we pay for sub-par releases, time and time again.

r.MotionBlur.Max=0
r.MotionBlurQuality=0
r.DefaultFeature.MotionBlur=0
r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0
r.Tonemapper.GrainQuantization=0
r.Tonemapper.Quality=0
r.PostProcessAAQuality=0
r.DefaultFeature.AntiAliasing=0
r.Tonemapper.Vignette=0
r.Tonemapper.FilmShadowTint=0
r.AntiAliasingMethod=0
r.ScreenPercentage=100
r.DynamicResolution=0
r.Tonemapper.Sharpen=0
r.Tonemapper.Sharpen.Sharpness=0
Originally posted by URFIR3D:
Originally posted by bloody.sneaker:

Thanks for your feedback. Sadly I think that gamepass put the settings in encoded form into C:\Users\****\AppData\Local\Packages\, for clair obscure at least they were there.
The game, at least for me, doesn't worth all this thinkering. If they'll patch it ok, otherwise I'll find other ways to play it properly


Heads up I found it:

C:\Users\****\AppData\Local\RevengeOfTheSavagePlanet\Saved\Config\WinGDK\Engine.ini
So did this work to allow DLSS in the Gamepass version?
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