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http://www.tecmokoeiamerica.com/dw8/#home
Last I seen, in number 6 (maybe 5) they took away the heavy/light attack buttons and replaced them with an attack/special attack buttons. Forcing you to hit the secondary button alot less. I wasn't a fan of that system at all (I have fond memories of square, square, triangle, square, square, triangle, square, square, triangle, square, square, triangle, square, square, triangle in DW4). Anyone know if they reverted that change in 7+?
Gate captains are gone, and it's much easier to get 1000 kills. The characters level up to 150 instead of 99, and can equip up to five skills that have various attributes like strengthening attack or defense. You now have attack animals that can protect you during battle if you equip them (from hawks to bears). There's also Nightmare difficulty if you think Hard Mode is too easy.
The new Ambition made allows you to build your own kingdom and conquer China through various battle scenarios, and there's also a challenge mode as well.
And Thanks for the link.
7, to me, fell a little flat after the storyline was done. I dunno how they'll change that in 8. If you don't mind the repetitive means of attacking, honestly, it's a great game.
Gameplay wise, there's just improvements and there are far too many and numerous small incremental improvements over the years to list. Small changes like being able to summon a horse, mount horses while running, general AI improvements etc (no longer need to babysit). Climbing walls and ladders etc/
In summary, DW8 is quite the definitive experience thus far. Some of the prominent changes is having multiple musou attacks per warrior, the ability to change weapons mid battle and even equip any weapon you want.
Every Warrior with every weapon? MENG HUO WITH THE WORLDS TINIEST DAGGER, HERE I ♥♥♥♥♥♥♥ COME!
Meng Huo with Zhen Ji's flute or Xiao Qiao's fan... if the weapon + model scale doesn't crack you up, the feminine attack animations on a burly guy certainly will.
Some of the new weapons are really absurd, too. Which can be a good thing! Who doesn't like blasting into the sky with Xiahou Ba's Siege Spear and moving a targetting reticule across the screen to determine where you want to come rocketing back down to earth to crush your foes?
Cao Cao wields the General's Sword, a moveset whose charge attacks will generate shadow clones of Cao Cao that will attack while Cao Cao himself might be free to do other things.
Sun Jian wields the Nine-Ringed Sword, which generates soundwaves as he swings it, making it strong for crowd control.
Sima Zhao wields the Striking Sword, and his charge attacks will cut through the fabric of reality, leaving slash marks that will detonate for extra damage.
Xiahou Dun gets his Kirin Fang back, a fast, heavy-hitting scimitar-like moveset that people will remember from DW2-5.
Sun Quan? Well, someone had to keep the generic DW7 sword moveset...
The same holds true for the other DW7 clones, who get new weapons, including Sima Yi's Horsehair Whip, Zhuge Dan's Short Baton, Xiahou Yuan's Rod & Bow, Zhu Rong's returning Boomerang, Cao Ren's returning Shield, Dong Zhuo's adoption of DW7 DLC Bombs, Jiang Wei's double trident, and many more!
i see the game has multiplayer tag but:
can one play with another person the storyline? (2 players)
can the ambition mode be played by two on the same side?
or is the ultiplayer restricted to one specific mode?
From what I know from the Japanese PS3 version that I have, each mode has an option for offline and online co-op play (except Gallery, of course).
I don't know about Ambition Mode, though, as I've never had any interest in it.