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securing the high ground should be a priority if you want to make use of your ranged guys,then a blocking unit should present quite a problem for the enemy to get at your ranged guys.
good show !
One of the replies was 'it's gonna deviate from table top'. I really don't understand the logic.
Anyways I think this should really be added. Especially as some sort of unlockable skills. I mean I can just imagine one of those small nimble rat guys with a dagger pouncing on top of my unaware archer. Or very dexterous/sure footed archer leaning down to make a shot. A mighty warrior jumping down on top of enemies etc. I think just to leave these points for jump climb leap which can be blocked by characters is wasting huge potential that could add a lot of dynamic elements.