Mordheim: City of the Damned

Mordheim: City of the Damned

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Praying? Scavange? Alternate victory?
A few questions just from playing and I have been wondering....

What does praying at the alter do?

Has anyone been able to equip and use anything they have found (I found a special test object +5 somethingorother....not sure what it was supposed to do!)?

Has anyone succeeded in an alternate victory yet?

Just wondering...
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Showing 1-8 of 8 comments
Kes  [developer] Feb 8, 2015 @ 4:36pm 
Praying give your unit a buff. You can see it by pressing Left CTRL to see buffs and debuffs affecting your warriors.

At the moment you do not keep loot that you find as progression is not in the game yet.

Alternative victory should work although there are some bugs with Wyrdstone Rush that are being worked on for the next patch.
Bobwatermellon Feb 8, 2015 @ 5:13pm 
Thanks for the feedback!


"Alternative victory should work although there are some bugs with Wyrdstone Rush that are being worked on for the next patch."

Yeah....I assumed it worked. But, has anyone been successful?! I have not. :)
Kes  [developer] Feb 8, 2015 @ 5:45pm 
We did when we tested, but new codes might've broken it, we'll keep an eye on it.
Bobwatermellon Feb 8, 2015 @ 8:13pm 
I was curious if any players have been able to do so (and if so, on line).

The conditions themselves may need to be reviewed as well if they are so much more difficult than simply routing the enemy.
Samu Feb 9, 2015 @ 12:55am 
Yep, there's a bit of an issue in that most games seem to follow the same rhythm: a bit of shooting, then a couple of characters get involved in melee, then everyone rushes to support them and doesn't come out again until one side is dead. If a couple of units broke off to hit another objective, their warband would rout before they could complete it.

Improving defence (see my post about passive parry and dodge) or making it easier to disengage could change this.
Kes  [developer] Feb 9, 2015 @ 7:04am 
Disengage had its cost increased by request of the Player Community.

We'll keep an eye on the Objective victory.
Samu Feb 9, 2015 @ 11:36am 
Yeah, the easy Disengage was a bit cheap, wouldn't want it back in its same form.

Maybe this will be helped when ranged weapons are toned down a bit. Trying to flank an enemy when he can Overwatch you through a tiny window at 100m is difficult to say the least :) Currently the player with fewer guns has to close the distance as fast as possible or lose horribly, in my experience.

Being able to move around in combat would be good too - not disengaging but circling a bit to move into chokepoints etc.
Bobwatermellon Feb 9, 2015 @ 1:23pm 
Originally posted by Samu:
Yep, there's a bit of an issue in that most games seem to follow the same rhythm: a bit of shooting, then a couple of characters get involved in melee, then everyone rushes to support them and doesn't come out again until one side is dead. If a couple of units broke off to hit another objective, their warband would rout before they could complete it.

Improving defence (see my post about passive parry and dodge) or making it easier to disengage could change this.

Well, honestly as an old war-gamer I don't see this as a "problem". This is the very nature of battle. Most battles and engagements start "small" and grow in this manner (more or less).

Being able to maintain a reserve, a plan and focus on the objective (as well as abiity to execute it!) are all that keep it from simply sinking into a slugfest each time.

I think that perhaps the victory conditions themselves are just too damned hard. For example I have to kill 4 of the enemy, stop, loot them and then run back to my chest (4 times remember) and stach their stuff? Hell, by the time I find and kill these 4 guys I will surely have killed another 3-4 getting there (and back) and then...guess what? They have routed by then. :-/ And the other one: Gather 70% of the wyrd stone.....yeah right. I can't even carry but 1-2 each so again lots of running back and forth to the wagon....never even got close before all hell breaks out.
Last edited by Bobwatermellon; Feb 9, 2015 @ 1:23pm
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Date Posted: Feb 8, 2015 @ 3:44pm
Posts: 8