Mordheim: City of the Damned

Mordheim: City of the Damned

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happy Nov 18, 2015 @ 3:57am
injury table
lets say i get wrecked and lose a battle

what are the percentages for getting wounded, coming home alive, dying etc?

pretty sure any old TT guy knows these odds by heart, so please do share
Last edited by happy; Nov 24, 2015 @ 5:36pm
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Showing 1-8 of 8 comments
No Leaf Clover Nov 18, 2015 @ 4:17am 
If I remember correctly, Wounds were more diverse in the TT. Might be wrong though.
And dice-rolls based as well. Wait a minute, I might still have the Rulebook somewhere, lol
happy Nov 18, 2015 @ 4:19am 
rule book! rule book!

No Leaf Clover Nov 18, 2015 @ 4:31am 
ok, here we go (translated on the go, mine is in french) :
2D6 rolls based, ofc :
11-15 : dead
16-21 : multiple wounds
22 : broken (not severed!) leg (-1 movement)
23 : broken arm (chance to get severed arm or light wound)
24 : madness (chance to get stupidity or frenzy)
25 : smashed leg : miss next battle or can't run anymore (which would be SP loss in this case)
26 : chest wound
31 : missing eye
32 : old battle wound
33 : nervous system trauma ( -1 Initiative)
34 : maimed hand
35 : deep wound
36 : returns without equipment
41-55 : full recovery
56 :Grudge (hates enemy type taht put him down, non existant in the game afaik)
61 : captured
62-63 : hardened (warrioris now immune to fear)
64 : horrible scars (causes fear)
65 : sold to the arenas
66 : near death experience (or its game equivalent)
crimsonsun Nov 18, 2015 @ 4:32am 
I'm not sure but there's several variables that lower your odds, Open Wounds for one, also if you win or loose (I'm not 100% on this but being defeated always seems to result in far worse injuries), otherwise though I think its pretty low if you win and have no open wounds on your fighter when it went OOA.
happy Nov 18, 2015 @ 4:32am 
thanks

irony is , i m french
No Leaf Clover Nov 18, 2015 @ 4:33am 
Originally posted by happy:
thanks

irony is , i m french
damned, that would have saved me some time, lol
No Leaf Clover Nov 18, 2015 @ 4:34am 
Originally posted by crimsonsun:
I'm not sure but there's several variables that lower your odds, Open Wounds for one, also if you win or loose (I'm not 100% on this but being defeated always seems to result in far worse injuries), otherwise though I think its pretty low if you win and have no open wounds on your fighter when it went OOA.
Yeah, there seems to be that as well, so it's not really like the TT book, but that should give some kind of idea !
ElArt0 Nov 18, 2015 @ 5:39am 
Not 100% sure, but I think 65 or 70% full recovery and 30 or 35% chance to be injured or dead. More chance for less severe injury (missing a few days, stat max decrease) than severe or multiple injury (dead probably less than 5%). Afaik it doesn't depend on winning or losing (just lost and had 3 full recoveries - not that this would be representative in any way...), but open wounds (crits) make an injury more likely if you were OOAed.
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Date Posted: Nov 18, 2015 @ 3:57am
Posts: 8