Mordheim: City of the Damned

Mordheim: City of the Damned

Преглед на статистиките:
Q on Stacking for Armor Debuff
Say a target has 50% armor absorb and I cast a mastered Sorcerer's Curse (which debuffs armor by 40%).

Q: Does the target now have 10% armor absorb (50 - 40 = 10) or 30% (50 x .6 = 30)?

In short, are armor debuffs additive or multiplicative?

Bonus question: If they are additive, can a target have NEGATIVE armor absorb?

Bonus bonus question: How does the math work on MULTIPLE armor debuffs?
Последно редактиран от PorkSocks; 12 дек. 2015 в 20:58
< >
Показване на 1-3 от 3 коментара
All bonuses and penalties in the game, including AA, are additive. Some values, Resistances for example, can go negative. Armor Absorbtion can not, which is also mentioned in Sorcerer's Curse description :)
So, any AA debuffs, if enough is applied, will simply reduce the target AA to 0%.
Първоначално публикувано от Stone:
In short, are armor debuffs additive or multiplicative?
Additive.

Първоначално публикувано от Stone:
Bonus question: If they are additive, can a target have NEGATIVE armor absorb?
Note that sorcerer's curse says "reduces armor absorbsion by up to 20/40%," meaning any extra armor absorbsion reduction is wasted. -crit resist can go negative though.

Първоначално публикувано от Stone:
Bonus bonus question: How does the math work on MULTIPLE armor debuffs?
Additive with eachother.
Последно редактиран от Effusion; 12 дек. 2015 в 21:14
Kes  [разработчик] 14 дек. 2015 в 7:48 
What UR|Dialetheia and frzn answered is correct :)
< >
Показване на 1-3 от 3 коментара
На страница: 1530 50

Дата на публикуване: 12 дек. 2015 в 20:52
Публикации: 3