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Fordítási probléma jelentése
Not that I've seen first hand. I read about them on your injury table in a previous post. Assumed they were and I just hadn't got around to getting one yet. I'm guessing that post was specific to the table top game.
I sometimes keep the ones with not too huge issues, for instance with my Mercenaries warband I have one henchman with -1 SP (I'd fire him if it was still early, but he's rank 10 and does his job just fine) and another one with -1 Int. I tend to be harsher with heroes. Kept a Warlock with Missing Eye but then he got Megalomania or Stupidity and fired him immediately?
There is no place for weaklings in my company and they can be happy to have survived.
skull fracture (stupidity check)
maimed hand - unless it's on a pure caster
lost arm - although for a dodger build this can actually be a benefit
lost leg - especially if you put skill points into a charge
meglomania if your a caster or an archer - for non-casting Sisters on the other hand, this isn't even an injury since they can't shoot anyway, it's like a free point reduction
whichever injury reduces your offense points.
dead - replace any character that gets this.
This can get more tricky if you get a stat reduction that makes it impossible to get a desired skill, however.