Mordheim: City of the Damned

Mordheim: City of the Damned

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Feelhanded Nov 23, 2015 @ 5:55am
Finding enough wyrdstone
I have a hard time finding enough warpstone to fulfill the primary faction request.
I do a lot of missions ofc, but usually i only get time to fight and not gather wyrdstones.
Any tips?
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Showing 1-15 of 19 comments
Wendek Nov 23, 2015 @ 5:58am 
You get 35% of the map's unclaimed stones if you win. If you only do missions with Good quantity or more you'll get plenty of stones. Generally, the harder the mission the more stones it will yield - check the missions on the campaign map.
Last edited by Wendek; Nov 23, 2015 @ 5:58am
drake_hound Nov 23, 2015 @ 6:02am 
Loot clusters clusters and shards not stones. 1 tonnage will not save you :P

And also unload back into the cart when full inventory.
Plan ahead the route you want to take. if it is full of stones. and 1 shard don´t bother.
Infact if it is one cluster. fight to death for it XD

And remember to loot the clusters before engaging another. I never have to play hard missions.
I even play poor or average missions. cause I don´t have time for all those crippling injuries that puts my leader out for 5 days :P that is 5 days no loot. and my spare leader will get light wounds.
Feelhanded Nov 23, 2015 @ 6:42am 
I see, thanks guys :) more times than not, i end up fighting to the bitter end before i can loot much. So when i finally kill of the other guys, the game ends. I'ts just 1 game i have had so far where i had time to gather 9/17 wyrdstone bits, before al hell broke loose and the fighting got very heavy( and i ofc lost my hero who never had an injury before, and she ofc, died promptly)
drake_hound Nov 23, 2015 @ 6:49am 
Originally posted by FellHanded:
I see, thanks guys :) more times than not, i end up fighting to the bitter end before i can loot much. So when i finally kill of the other guys, the game ends. I'ts just 1 game i have had so far where i had time to gather 9/17 wyrdstone bits, before al hell broke loose and the fighting got very heavy( and i ofc lost my hero who never had an injury before, and she ofc, died promptly)

It happens you know don´t worry about it. lol just gotten in a ambush where chicken man refused to disengage but instead keep swapping weapons 4 times XD

hahahah I think I beter remove his spare offhand weapon. cause never had this happen before.
Hit disengage swap weapon. hit disengage swap weapon.
Willem Nov 23, 2015 @ 6:55am 
Originally posted by FellHanded:
I see, thanks guys :) more times than not, i end up fighting to the bitter end before i can loot much. So when i finally kill of the other guys, the game ends. I'ts just 1 game i have had so far where i had time to gather 9/17 wyrdstone bits, before al hell broke loose and the fighting got very heavy( and i ofc lost my hero who never had an injury before, and she ofc, died promptly)

Yea pretty much in the same boat as me. I go out with runner for wyrdstone end up encountering enemy all hell breaks loose and they end up rout (if i'm lucky) ;)
But anyway yea most of the time i cant get any or very small amounts of wyrdstone before they rout.
So having hard time to make deliveries on time managed to get the 100 on the last day just in time, for second shipment 161 i'm also have very short time left.

Not complaining though i like how it is hard.
But yea what seems like a easy task (gather some wyrdstone) becomes a brawl fast in the streets of Mordheim.
nithon Nov 23, 2015 @ 7:11am 
Make sure that gathering wyrdstone is your number 1 priority!

First things first:

Match starts, open map, check wyrdstone spots. Can you deploy in gather range?

You have time. You can take 100 rounds to finish the mission if you want. Take that time.

Dont go for the fight. You are not here for the fight, you are here for wyrdstone.

Get that stone first.

No, you dont need to run to the enemy to hit him.

Get that stone first.

Disengage, grab stone, engage again to force "All Alone" test.

Have an enemy locked down (All alone and he cant disengage)? Good, now just spam delay/dodge/parry and loot with your remaining guys. Be careful and cycle out your lockdown pieces or kill him before he can eventually pass and take down one of your guys.

One of your guys picked a cluster. Good, now the rest of the team has to protect him. Better lose a mission then a cluster (early game).

One of your guys picked a cluster and cart is close enough. Drop it off. The AI will never loot your cart.

I looks like you are playing sisters. You have the fastest guys in the game. I recommend excessive use of "For Sigmar".
Last edited by nithon; Nov 23, 2015 @ 7:13am
uddhava Nov 23, 2015 @ 7:32am 
Good tips here by Nithon. Some other pointers:

1) Try to deploy your high movement units in 'front'. So basicaly all your heroes that do not wear heavy armour. My wizard, captain, youngblood and hero marksmen are excellent gatherers because they have lots ofblue pills, the wizard also has Know of Mordheim so he has movement 8. With these units in front (i.e. closest to the enemy) I can usualy pick up some stoff in the first round.

2) related to this, its often tempting to pick up the first stones you come across, esp if they are grouped in clusters of 4-5. Pass these over and let them be picked up by your slower henchmen as your faster units establish a 'frontline' that is further away.

3) as Nithon said, disengage and also retreat. If you pick up the stones in an area that doesnt mean you have to fight there. Dash-grab-retreat to where YOU want to fight.

4) if stuff is scattered in buildings, use henchmen to gather those. especially marksmen are good for this because they can easily come back into the fight because they have ranged weapons. Don't let fighting heroes (champion/captain) be drawn to far away. Especially the champ is golden to 'hold the line' vs mltiple AI units while you gather stuff up
(Tank Champ build:
Everything in WS, then in Accuracy (by level 10 he will actually have a decent crit percentage)
Everything in Agility. Not only raises this his melee resist to max it also means that even in heavy armour he can still climb and jump everywhere.
Everything in Leadership. This means he will tank deamons, Imprssives, and even three or four units at the time without failing route test. A captain with LD 100 will NEVER fail an unmodified psychology test. This is invaluable for controlling the battlefield.
Offc, your champ will be slow (low Ini) and not super strong or tough, but his skills make up for that: shield spec mastery, anticipation mastery (always get more melee resist in combat) and very important defensive stance mastery. This will get his melee resist up to about 80+

5) As others have said: go for clusters over shards, go for shards over fragments. Only pick up fragments to ensure an optional objective win (the added XP is very important in the first few matches).
Feelhanded Nov 23, 2015 @ 7:37am 
Thanks again guys :) i often engage at the earliest possibility as i would rather pick the fight than geting swamped( like the damn skaven do) and kill them off as fast as i can to awoid losing any party members. And very often i either get hard or deadly missions, or normal but with poor wyrdstone possibilities. Guess im mostly unlucky, or need to do more like Nithon says and less blood for the blood god style ^^
uddhava Nov 23, 2015 @ 7:42am 
Originally posted by FellHanded:
Thanks again guys :) i often engage at the earliest possibility as i would rather pick the fight than geting swamped( like the damn skaven do) and kill them off as fast as i can to awoid losing any party members. And very often i either get hard or deadly missions, or normal but with poor wyrdstone possibilities. Guess im mostly unlucky, or need to do more like Nithon says and less blood for the blood god style ^^

The beginning is tough because hard and brutal are so, well hard an brutal. This is mainly because your units are still very underdeveloped. As you progress and gain some skill and OP/SP the difference between you and the AI will diminish and your skills willl make up for their health and damage buffs. Stick to normal if you can --> skip a day
Feelhanded Nov 23, 2015 @ 11:39am 
Awesome :) i have tried as sugested by you guys, and its now a bit easier to get wyrdstone. Still get many hard/deadly missions and normal missions with poor wyrdstone count tho
uddhava Nov 23, 2015 @ 12:29pm 
Originally posted by FellHanded:
Awesome :) i have tried as sugested by you guys, and its now a bit easier to get wyrdstone. Still get many hard/deadly missions and normal missions with poor wyrdstone count tho

Even on poor you will find bigger shards as you get higher ranking as the amount of clusters and shards is also tied to your warband ranking.
Feelhanded Nov 23, 2015 @ 12:45pm 
What would have been awesome, was when the sister superior cast might of sigmar or whats its called, she would not turn around... that messes up the direction of the ambush every single time
This is what i do an might not be the best but it works for me. Try to prioritize doing Exceptional and Good Wyrdstone quests, In the deployment phase look for large wyrdstone clusters(grouped wyrdstone not the singular item) in between the deployment zones and converge/regroup in that area, you will be able to gather stones before/during/after(when you have killed enough men but the morale is still above half).

It also depends what warband you are versing and how far they are from both you and the wyrdstone cluster, at times when the cluster is closer to your wagon and away form theirs you can all meet up at the cluster and set up, but when it is closer to theirs or they are skaven meets up in a large group and then push forward toward that zone.

Then again i'm skaven so the high movement speed and 5 warpguards make gathering Wyrdstone a cinche. I don't actively look for wyrdstone outside of fighting near it and picking it up on the way.
MrPyro Nov 23, 2015 @ 2:31pm 
If you find a mission with Rivals in the Ruins (both warbands deploy around wagon), take it. On this mission you will often not see the enemy for 2-3 turns as they are on the far side of the map, giving you plenty of time to loot the battlefield for wyrdstone.
uddhava Nov 23, 2015 @ 3:06pm 
Walk in the fog even more.
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Date Posted: Nov 23, 2015 @ 5:55am
Posts: 19