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My personal favorite is Warp Mists, it shrouds an area in mutating mists that increases your ranged resistance and debuffs your melee resistance. Except if your skaven they don't get any melee resistance reduction as they thrive in the warp energies :D
Most Western RPGs, like those based on DnD, usually have summons as just bringing in a new creature allied with you into the fight (so in the Elder Scrolls games, for example, you can summon up a Fire Atronach to fight alongside you, but its actual behaviour is no different from a Fire Atronach you'd find in the wild save that it's not shooting at you). Summoning does exist in the Warhammer setting, but a lot of the time it's either done by worshippers of Chaos or by someone who doesn't realise that it's a Very Bad Idea. If you're lucky; the bindings hold the daemon long enough for you to realise what a collossal screw-up it was to summon a daemon and give you time to banish it the hell out of there. If you're unlucky, well you'll be too dead to worry about it. But if you're really unlucky; the daemon'll possess you and go wandering off to pull all sorts of horror and atrocities while wearing your face. There's no benevolent or even neutral spirits to summon in the Warhammer setting; just the daemons of the Chaos Gods.
The larger spells you're thinking of do exist in the Warhammer setting, it's just that the kind of spellcasters being sent into Mordheim have nowhere near that level of skill with the Winds of Magic. The ones strong enough to cast that are generally working directly with the armies of their respective culture (or are being tracked down by Witch Hunters).
If you really want to play Summoner I suggest playing Final Fantasy XI. It was the last real Final Fantasy game and it turn based in real time and does the Sumoner Job better than the other games in the series. It recently got its story finished so now would be a nice time to start and go through the story. Still the best MMO and FF game after all these years. (Tied with FFT as best FF obviously)
Thank god it is nothing like Final fanny. I can't stand that crap! I hate those young fops they turn my stomach and have no business doing any kind of combat. Maybe they should all go start a fashion model rock band or something and all go F### themselves.
You have pending on your war band, damage, buffs, heal, debuff, area of affect direct, area of affect dot and so on.
But even that magic can contribute to the battle at the right time, it can easily backfire and literly blow up your mage.