Mordheim: City of the Damned

Mordheim: City of the Damned

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Zamur Oct 23, 2015 @ 2:07am
Skill "Frenzy"
What does it mean "prevents most of non-combat actions"? Drinking and using potions? Looting? Wyrdstones gathering? Can I use dodge and parry?
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Showing 1-9 of 9 comments
Spoonie Oct 23, 2015 @ 2:11am 
It specifically says you can't use defensive stances, I believe. Not sure on the rest, haven't gotten it yet on any of my characters.
Orkhan Oct 23, 2015 @ 2:47am 
You can't loot anything, you can't use stances like dodge and parry stance.
I'm not sure about climbing and jumping (but I think you still can do it) and I did not try potions yet.

Imagine you push yourself into a blood rage, you won't be able to do anything else than hitting and splattering your enemies.

Edit: You can still use Adrenaline Rush (the talent) to recover offensive points. It is a useful talent combination on heavy armored henchmen who use weapons in both hands on rank 6.
Last edited by Orkhan; Oct 23, 2015 @ 2:49am
Zamur Oct 23, 2015 @ 9:16am 
Thanks.
And what about delaying your turn?
Last edited by Zamur; Oct 23, 2015 @ 9:17am
Dec 20, 2015 @ 3:59am 
U can delay as normal. Ive yet test about otherr offensive/defensive skill yet
Wendek Dec 20, 2015 @ 4:12am 
Things I've used while in Frenzy : Adrenaline Rush, Black Hunger (Skaven specific skill), Climb/Jump, Delay, Charge
Things you definitely can't use : Any stance (including Ambush), Wyrdstone gathering, Looting.
Last edited by Wendek; Dec 20, 2015 @ 4:12am
footpatrol2 Dec 25, 2015 @ 2:37pm 
Does sign of sigmar and frenzy work together? Sign of sigmar is not a stance.
VladK02 Dec 25, 2015 @ 6:11pm 
sign of sigmar should work.

my rat orge uses black hunger, frenzy, daredevil, bull charge, for that sweet sweet 200+ damage per hit. then another attack for 150 damage, then adrenaline for another attack 150, and then my leader says order 3 times, for another 450 damage.

Point i am trying to make is, sign of sigmar is, in my humble opinion, a waste of blue pills and skill points.

When using frenzy, your aim to make a kill in one turn. So maiden, i assume... 2 hammers, thats 60 damage normal x4 attacks. frenzy, daredevil, adrenaline, insult - thats 120 x 4 attacks. Leader in the back with 3x order... thats what, 120 x7 = 840 damage, a quarter will miss, but still a cool 600 damage. runes of perseverance, weak spot...to land as many hits as possible.

so roll in with maiden, do your thing, leader with order next, then a henchman in ambush to cover your maiden against counter-attacks by other units. No need for sign of sigmar.

Unrelated, but i found sign of sigmar to actually be a poor investment of blue pills. 4 pills for 10%... meh, you can get that from a passive awareness skill WITHOUT spending blue pills.
Last edited by VladK02; Dec 25, 2015 @ 6:12pm
nithon Dec 25, 2015 @ 6:24pm 
Anyone tested Insult with Frenzy?
Wendek Dec 26, 2015 @ 3:14am 
Yes, my Black Skaven had both. It works. Gives you something to use your SP when you're in Frenzy.
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Date Posted: Oct 23, 2015 @ 2:07am
Posts: 9