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With just white Fighting Claws (not sure if higher quality gets increased bonus) you'll ignore 16% of their Armour Absorption!
EDIT: Shame therefor that the Black Skaven can use Weeping Blades but the Gutter Runner can't. I'd love for it to be the other way around!
Bypassing 30% armour means ure doing 43% more dmg which u wouldnt have done otherwise, if it gets mitigated by armour, just something to think about.
Weeping Blade poison does 24-36 damage on a Masterwork, and poison ignores armor, 3 hits is 3 stacks so its like 50% of the weapons damage turns into a DoT, you could also have no str and still hurt with the poison alone.
That said, my best Black Skavens have always used a Halberd instead, damage gets pretty ridiculous. So I'm tempted to answer "none of the above" to the actual thread question.
Black Skaven get 10% by their class Passive and white quality Fighting Claws come with 6%.
@Wendek why Halberd? If you were going for high crit then sure but claws do more damage due to penetration. Best thing about claws is not having to put them away for athletic rolls.
Nope, but it does sort of make the decision of Claws vs. Blades a bit harder for Black Skaven :/
The magic of math, it would actually be a 60% increase.
50 points of damage vs 50% armour = 25 damage total
50 points dmg vs 50% arm - 30% bypass = 40 points total
new total(40) - old(25) gives difference of 15; 15/25 = 60% increase from old to new.
For an easier understanding of it take the basic 100 to 150
100 is 33% less than 150
150 is a 50% increase over 100
1) Claws get -25% Final Damage reduction because they're dual-wield. "Final damage" means it's -25% after everything else has been accounted for (so it's NOT like, say, you have a total of +100%, it doesn't just reduce it to 75%. Instead it takes the value at +100% and then removes 25% of that). Halberd doesn't have this huge drawback.
2) Halberd is one of only two 2h weapons that doesn't give 10% free dodge (the other being the Sisters-exclusive Great Flail), and also gets crit damage bonus (which you'll trigger relatively often with Swarm). It's also the only 2-handers that the Skavens get anyway.
3) With Black Hunger, frontloading all the damage into the first attack gives huge damage that claws cannot compete with, due to the aforementioned -25% that heavily reduces the impact of Black Hunger. The loss is even worse if you go for Daredevil, but I didn't so I won't dwell on that.
4) With the availability of Sorceror's Curse on top of the Black Skaven's innate 10% armor bypass, I don't think the Claws' natural bypass will give you more damage than the Halberd.
Most of the time I couldn't care less about athletic rolls, or dodge for that matter. I played my Black Skavens as bullets, and in several situations they did the same damage as the Rat Ogre.
@Wendek Fair enough, its also a 15 initiative gap and a 2-6 base damage drop but sounds like Halberd would still come out in top for damage. It doesnt SAY the fighting claws have Tiring but they still do dont they? I use WB over claws personally