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Yep, they are potentially amazing at range while simultaneously very deadly in close quarters.
They fot a very Powerful anti-range spell (Divine revelation, + 50% danged resistance), and they can have ranged weapons too, if they got the reputation to hire marksmen (in fact it is possible to have 5 Marksmen in your warband, if you like so) and they can hire youngbloods via reputation, giving them even more capability in ranged attacks.
The Sigmar purifier, skilled and enchanted in the right way, can fire up to 4 comets on level 10 (without reloading all the time) with only 30% chance of divine wrath on the last one. can be 5 if you skill introspection, but i won't recomment that) each for ~50 damage. In my opinion, shes one of the most powerful ranged Units in the Game, and with a bit boost in agility she can be pretty dodgie as well (Sidestep+avoid mastered).
In addition, the Maiden is pretty much immune to ranged attacks (+200% ranged resistance by default)
No, there is absolutely no weakness regarding ranged attacks, in fact they are the most capable ranged force if you want them to be. I mean, wich ranged unit can fire 4 shots a round for each ~50 damage and still move around or sidestep? Thats worth the price of a (pretty low) chance of divine wrath.
And wich warband can protect themselves so well from ranged attacks?
Sisters are awesome. period.
Parry and heavy armor ? Hello from Chaos Spawn with lobster hand and active mastered Weapon of destruction + blood offering. Kills anything below 400hp in a single turn.
Sister weaknesses - not rly good impressive and units with parry ignoring cuz Sisters has low agility and only Augur can be made as solid melee resist tank.
But they have awesome protection and healing spells. And awesome caster - Purifier.
Definitely not weakest. Just have they pros and cons like any other warband.
But yeah, sister are not weaker to range and not weaker at range than other factions. Their main weakness imo is that they do not dodge very well (apart from novices and augurs, who are not great for different reasons), so they are vulnerable to daredevil damage dealers. They are also kinda forced to go with shields or they end up being pretty squishy (again, apart from novices and aurgurs)
Not being "Large" is the best and worst part of here. It dosnt matter in SP anyway, 3OP Order and WarCry makes every impressive overpowerd.
I disagree with your statement sisters arent good dodgers.
My maiden has 105% dodge chance with mastered sidestep, and so has my purifier (needed a book of agility for that), and the Augur and the novice can be pretty good dodgers as well.
sure, you don't want your sisters in heavy armor beeing dodgers (besides the maiden, wich is awesome dodger even if she wears heavy armor)) but with some skills you can make them very meele resistant (67% meele resitance + mastered anticipation + 55% armour absorb - who needs dodging anyway?)
Yes, the sisters are forced to go with shields to parry, as they cant carry any parry weapons, but they can do pretty awesome damage with one hand too, if you got sigmars might and warcry on your leader... so they are very, very good.
They still have their own weaknesses, of course, as any other warband has as well but they are really good for my playstyle, and most of their weaknesses can be circumvented (with a cost, of course)
Well, maiden can have good dodge, but so can any other impressive, with less investments as they aren't forced to wear heavy armor. So in comparison it's not that great as far as impressives go (still better than merc ogre). Purifiers can be decent dodgers if you get the agility book, but other casters are more agile. Augurs and novices are good dodgers as I said myself (novices being one of the best), but I dislike them for their low WS. As far as melee resist goes, sisters don't have the best sum of WS and agility either so while you can make them melee resist tanks they are not as good in this regard as some other classes. Anyway, dodge is needed to not drop to daredevil in 1 round (that's why i like high agility melee resist tanks the most - they have the least weaknesses compared to pure dodge/parry tanks).