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PHYSICAL
Strength: 3/10
Toughness: 9/13
Agility: 12/12
MENTAL
Leadership: 8/12
Intelligence: 15/15
Alertness: 5/12
MARTIAL
Weapon Skill: 4/12
Ballistic Skill: 16/16
Accuracy: 13/18
SKILLS
ACTIVE SKILLS:
Poison Globe (Master) {initial skill}
Infused Globe (Master)
Warp Poison (Master)
Warp Globe (Basic)
PASSIVE SKILLS:
Quick Reload (Master)
Potent Globes (Master)
Poison Expert (Master) {need Tome of Abilities to Master}
THX!
Unforunately, Horrendous Pain seldom happens and most of the time, my Doomweaver either lose all its SP, OP, or get stunned.
I did however like his Spells and Idols but will need to build my Doomweaver to have the Arcane Curse chance decreased.
@moneytalk18 have you tried a melee build and do you find that viable?
I've played around with it for a bit and it seems like you could do something funny with them :)
Globadier
I had this idea:
{LINK REMOVED}http://bit.ly/GK_SK_Meleebadier
http://www.pyrospace.co.uk/mordheim/#eyJwIjoiZ2xvYmFkaWVyIiwiYSI6eyJzIjo0LCJ0Ijo3LCJhZyI6NCwibCI6NCwiaSI6NCwiYWwiOjcsInciOjgsImIiOjAsImFjIjo3fSwiZSI6eyJoIjp7Im4iOiJoZWxtZXQiLCJ2IjoibWFzdGVyd29yayJ9LCJiIjp7Im4iOiJjbG90aCIsInYiOiJtYXN0ZXJ3b3JrIn0sIm0iOnsibiI6IndlZXBpbmdfYmxhZGVzIiwidiI6Im5vcm1hbCJ9fSwic2siOlt7Im4iOiJwb2lzb25fZ2xvYmUiLCJ0IjoxLCJ2IjowfSx7Im4iOiJwb2lzb25fZXhwZXJ0IiwidCI6MCwidiI6MX0seyJuIjoic3dhcm0iLCJ0IjowLCJ2IjoxfSx7Im4iOiJwb3RlbnRfZ2xvYmVzIiwidCI6MCwidiI6MH0seyJuIjoidmVudCIsInQiOjEsInYiOjF9LHsibiI6IndhcnBfZnVtZXMiLCJ0IjoxLCJ2IjoxfSx7Im4iOiJhZHJlbmFsaW5lX3J1c2giLCJ0IjoxLCJ2IjowfSx7Im4iOiJzaWRlc3RlcCIsInQiOjEsInYiOjB9XSwic3AiOltdLCJtIjpbXSwiaSI6W10sImIiOltdfQ%3D%3D
That build you showed is very interesting. Might tweek some of its passive skill since Poison Expert and Potent Globes will only support the Poison Globe skill. I might probably trade the Potent Globes for Warp Poison instead. But still, very interesting setup. :)
That sounds like art!... Wait a minute! ;)
If you hit them - yes :)