Mordheim: City of the Damned

Mordheim: City of the Damned

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Scavenge before you try to win a mission?
Just starting the game, first mission, I beat the snot out of the guys figuring I'd then scavenge. Well, clearly that doesn't happen, it ends the mission and then says it picks up "some" of the items I could have scavenged.

So, if I'm winning handily, is the better move to run around scavenging everything and then win?
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Showing 1-13 of 13 comments
Castor Sep 9, 2016 @ 10:09pm 
It is and this is where the strategy comes in.
Prince Kaine Sep 9, 2016 @ 10:45pm 
Originally posted by chriskessel:
Just starting the game, first mission, I beat the snot out of the guys figuring I'd then scavenge. Well, clearly that doesn't happen, it ends the mission and then says it picks up "some" of the items I could have scavenged.

So, if I'm winning handily, is the better move to run around scavenging everything and then win?
It is the better move, good reading. You play a group of scavengers trying to make money pillaging a dead city infested by daemons and rivals. Not a group of superheroes trying to purge it. Your priorities should be 1 survive, 2 loot, 3 kill. There's loads of tricks and tools that can be used with all warbands to delay the opponent rout while minimizing the risks for you. It's a bit less necessary late game, with auto loot in deadly and brutal missions bringing you so much stuff, but for the early game it is the best way to develop quickly.

If you need examples as how to do so there's loads of veterans of the game on the forum who can explain you how to do so, and allready plenty of guides/advices available. But feel free to ask, we will help you if you feel the need.

EDIT:
BTW tookk you one game, to realize it, while most players need so much more, congratulation, and welcome, you will blend in easily and should enjoy the game.
Last edited by Prince Kaine; Sep 9, 2016 @ 10:49pm
Zorlond Sep 9, 2016 @ 11:17pm 
It's a tricky balance to strike, looting vs fighting. Basically, the first thing I do when setting up for a map is check where the loot is. Any clusters of wyrdstone? Maybe some loot boxes near some stones?

But then there's got to be cohesion. Splitting up for loot is a recipie for disaster. You need to find a means of covering an area for looting, and yet making sure all of your soldiers can group up and fight in one spot within a single turn.

Wherever possible, and wherever I know for certain that the enemy is far away and not able to close in fast (as in, they're not Skaven), I split my team up to quickly snatch-n-run any loot or stone in the area around my wagon (less tha one turn's travel out), then run it back to the wagon to dump into the back. I only do this when the map specifically says the enemy will be either around their own wagon, or spread in a far arc. Any other setup and they're probably far too close to risk this.

And lastly... When there is one ginormous cluster of wyrdstone all in one tight spot? It's almost always worth it to mass-push for that one spot and grab everything you can carry, ignoring all other loot.
Last edited by Zorlond; Sep 9, 2016 @ 11:27pm
MrPyro Sep 10, 2016 @ 1:21am 
Also, certain mission deployments are better for looting that others. On Walk in the Fog, Rivals in the Ruins or Scavengers (wide deployment, both sides deploying at cart or one side at cart with others in buildings) you are likely to have 1-2 turns, possibly 3 before engaging the enemy (unless thay are Skaven, where it will be a bit quicker). For these first couple of turns you are slightly safer splitting up and going for loot, but don't separate too far.

In the later game, a larger warband will mean you get more from auto-loot and will also be able to drop a hench out of the fight and just go looting.
Warlord Sep 10, 2016 @ 12:37pm 
Originally posted by chriskessel:
Just starting the game, first mission, I beat the snot out of the guys figuring I'd then scavenge. Well, clearly that doesn't happen, it ends the mission and then says it picks up "some" of the items I could have scavenged.

So, if I'm winning handily, is the better move to run around scavenging everything and then win?

The entire game is based around risk vs reward. If you want rewards you gotta risk it.
Reaver79 Sep 10, 2016 @ 12:41pm 
Yea and sometimes you check the map and can conclude you will get the victory spoils and thats it.. Sometimes litterally all the wyrdstone will be on the other side of the enemy deployment zone.. when that happens take em down and loot them and see if they are so kind as to deliver the wyrdstone to you.
Castor Sep 10, 2016 @ 1:38pm 
Originally posted by Reaver79:
Yea and sometimes you check the map and can conclude you will get the victory spoils and thats it.. Sometimes litterally all the wyrdstone will be on the other side of the enemy deployment zone.. when that happens take em down and loot them and see if they are so kind as to deliver the wyrdstone to you.

True. I watch the loot updates and continuously say to myself "72 has two stones for me" and "46 is bringing me a rock". Is that weird?
Prince Kaine Sep 10, 2016 @ 1:53pm 
Originally posted by Castor:
Originally posted by Reaver79:
Yea and sometimes you check the map and can conclude you will get the victory spoils and thats it.. Sometimes litterally all the wyrdstone will be on the other side of the enemy deployment zone.. when that happens take em down and loot them and see if they are so kind as to deliver the wyrdstone to you.

True. I watch the loot updates and continuously say to myself "72 has two stones for me" and "46 is bringing me a rock". Is that weird?
Nope, that's clever usage of the available datas. Just not everyone realize how many informations are available indirectly.
Alzar Sep 10, 2016 @ 3:42pm 
You rely uppon dice rolls for combat so you rely upon dice rolls for scavenging.
Prince Kaine Sep 10, 2016 @ 11:05pm 
Originally posted by xXGrove_Street4LyfeXx:
You rely uppon dice rolls for combat so you rely upon dice rolls for scavenging.
Nope, you rely upon dice failing you to build a strategy where those failure won't have enough impact to screw you. Been running a new mercs warband on stream since friday, I had really bad dice (I don't think I made a single parry with my captain, while building heavily from the start for ex). Still I manage to win every single mission except one with good planning and positioning. And the one I lost was my fault, I played humans skaven style, vs skavens, and did 2 misclick in a row.... Got my ass handed over to me and I deserved it.
Last edited by Prince Kaine; Sep 10, 2016 @ 11:06pm
Reaver79 Sep 10, 2016 @ 11:22pm 
Originally posted by Prince Kaine:
Originally posted by Castor:

True. I watch the loot updates and continuously say to myself "72 has two stones for me" and "46 is bringing me a rock". Is that weird?
Nope, that's clever usage of the available datas. Just not everyone realize how many informations are available indirectly.
Agreed.. Its makeing the best of the situation. Unless your really dominating the fight, its the best you can really do..
Zorlond Sep 11, 2016 @ 12:53am 
Originally posted by Prince Kaine:
Nope, you rely upon dice failing you to build a strategy where those failure won't have enough impact to screw you.
Oh, so you do realize that the dice are rigged against the player, you just don't want to admit it straight up. Cute, and quite typical of a religious fanatic to ignore their own hypocrisy.

Back on track, this whole topic boils down to balancing looting vs combat in a very fluid environment. It's all the same message, just re-worded to fit people's individual mindsets. Wish we could help the OP more, but eveyone's got to find their own balance, and accept that it won't always work out.
Prince Kaine Sep 11, 2016 @ 1:07am 
Originally posted by Zorlond:
Originally posted by Prince Kaine:
Nope, you rely upon dice failing you to build a strategy where those failure won't have enough impact to screw you.
Oh, so you do realize that the dice are rigged against the player, you just don't want to admit it straight up. Cute, and quite typical of a religious fanatic to ignore their own hypocrisy.

Back on track, this whole topic boils down to balancing looting vs combat in a very fluid environment. It's all the same message, just re-worded to fit people's individual mindsets. Wish we could help the OP more, but eveyone's got to find their own balance, and accept that it won't always work out.

I love when people try to make me say something I did not. Dice are not rigged, It's just basics to assume something will fail and plan against it. Again 1st learn to play, 2nd learn to read, then start talking. BTW stop being ridiculous trying to sound usefull copy pasting advices from your betters. Like you said all you did was rephrase, and not even in a clear way.
Last edited by Prince Kaine; Sep 11, 2016 @ 1:09am
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Date Posted: Sep 9, 2016 @ 9:59pm
Posts: 13