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As for a new project? Who knows. Maybe Necromunda is the new project.
reading helps.
RF is silent mostly because of GW politics, do not be mad about them they have to keep secret and told it dozens of times.
Speaking of Mordheim 2 - Mordheim is Warhammer Fantasy Battles related but FB is not supported anymore, so if there is another team tactic in development it could be Warcry:
https://aosshorts.com/warcry-age-of-sigmar/
But of course it could be anything else as well.
you are right in saying that they should communicate more, especially when they talk about their next project already. but planing different projects and working on them in some way or another is nothing strange
War Cry seems to be more in line with the old school Realm of Chaos, in my opinion.
TLDR: They did a good job with Mordheim, give them the benefit of the doubt.
This flies in the face of how Rogue Factor operates and has told us numerous times regarding not only Mordheim, but also dropping support for it entirely to focus on Necromunda.
I am going to kind of disagree though I think it's fair to say that they haven't made solid launches.
Silver Tower was a let down (it had a strong theme but poor mechanics/replay value) but Shadows over Hammerhal felt much closer to the original and offered a neat toolkit.
Newcromunda suffered from the one band a book but the style of gameplay is solid.
Bloodbowl a bit like above.
And Kill team... well, kind of a mess but if you do not pick up some of the garbage they release (which you're not forced to anyways) it can be fun.
Have not tried Newcromunda, i heard it's a lot like the old but D2 ?..
Was not aware they rereleased BB.. Was it not just the miniatures ?.. Last time i saw a release on it was back in 94.
Kill team is not excatly a remake of anything is it ?
Silver tower was pretty boring, yeah. SoH, specially with the add-ons, got much better, specially with the out of mission activities adding more variety.
They did re-release Bloodbowl. Currently it's like in its third season of the current iteration or some such.
I do consider Kill Team its own thing, really.
Are there ultimately that many game development jobs in Quebec? It seems like a good fit for this guy personally.
I am not sure why Rogue Factor doesn’t take the success of Mordheim forward into a Mordheim 2 with more factions and a less buggy engine.
Deus Ex is dead