Mordheim: City of the Damned

Mordheim: City of the Damned

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†Diablo† Oct 25, 2016 @ 11:13am
Please give us Orcs
Great work that the developers expand the game with new warbands, Please give us as the next the Orcs!
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Showing 1-15 of 43 comments
gungadin22000 Oct 25, 2016 @ 11:24am 
Seconded. I'm a lot more interested in undead as a faction than Witchhunters who seem to be just more plain old dull humans as are already in the game as the merc and sisters factions, but I'm really only interested in buying orcs as DLC.

Cuz orcs.
Fricken @zz Oct 25, 2016 @ 11:27am 
Spread the word of this game to all your friends and on forums and so forth. I'm pretty sure if the sales goes really well we can hopefully expect more warbands in the future =)
Karond Oct 25, 2016 @ 11:32am 
No, please don't! I struggle to make sense of how there could be orcs there. Now, dwarves on the other hand, or carnival/beastmen for destruction, those have some character to them :)
melkathi Oct 25, 2016 @ 11:33am 
Originally posted by Karond:
No, please don't! I struggle to make sense of how there could be orcs there. Now, dwarves on the other hand, or carnival/beastmen for destruction, those have some character to them :)

Those are the warbands I'd like to see as well. Carnival being the top one.
wtf we just got the undead, chill out

Many people have suggested orcs along with dwarves, beastmen, and others in the past. It has even been on their feedback list. The addition of new warbands depends on the reception of their currently released dlcs, more sales = faster production on new things. Best way you can make orcs come out faster is to support the developers.
Your Mom's Oshi Oct 25, 2016 @ 11:37am 
I personally want Carnival of Chaos next.
Meowella Oct 25, 2016 @ 11:48am 
Dear Sir/Madam,

Thank you for doing X.
Please can you now do Y for me because I think they'd be awesome/interesting.
My reasons for believing this are based upon personal experience/anecdotal evidence among friends/attempts to re-ignite my passion from youth.
Regards,
Every single warband request imaginable.

I don't mind these requests, but oh boy would it be nice if they all occupied a single thread so as no to dilute the other posts, such as player's requesting advice.
gungadin22000 Oct 25, 2016 @ 11:57am 
Originally posted by Karond:
No, please don't! I struggle to make sense of how there could be orcs there. Now, dwarves on the other hand, or carnival/beastmen for destruction, those have some character to them :)
Orcs, being the Comedy Option faction in Warhammer, don¨t need no dang reason to be in a haunted, magically nuked city overrun with demons. Maybe they want wyrdstone smoothies or something or they just really like green stuff.

Orcs are fun and would have an interesting lineup, considering they can take goblins, trolls and whatnot as well as regular boyz. The next 2 factions, if they manage to make more, should be orcs and dwarves.
gungadin22000 Oct 25, 2016 @ 12:04pm 
As for the actual "lore" reason for why orcs would be in Mordheim, here is an excerpt from the official orc rulebook for Mordheim:

The lithe figures peered through the foliage at the
group in the clearing below. The pair of Wood Elf
scouts had been shadowing the Orcs for days,
attempting to determine if the small band of creatures
was an isolated warband or the scouting party of a
larger army. While most beings would not be able to
hear the guttural Orc speech from 100 yards away, the
keen ears of the Elves allowed the scouts to discern
what the creatures were saying. Most of it was
nonsense of course, squabbling over some scraps of
meat or pretty rocks, but the Elves patiently awaited the
words that would reveal the purpose of the foul
creatures.
Members of the band loitered about the clearing.
Goblins scampered around ceaselessly, attempting to
avoid the annoyed grasp of their larger Orc cousins. A
single Troll slowly wandered around aimlessly in a
small circle, digging a groove into the ground where it
had been dragging its feet for hours. As the Elves
watched, a solidly built Orc with blood covering his
arms up to the elbows approached a much larger Orc
who was seated on a primitive ‘throne’ of bones and
hides. The scouts had already determined that the
seated Orc was the leader of the motley group.
“How’d da huntin’ go?” asked the Orc Boss.
“Ran inta some ’umies. All dey ’ad was some black
rocks.”
“Where’s da loot den?” asked the Orc Boss. “All ’umies
got loot!”
“Dat’s what I asked ’em!” replied the Big ’Un, “Dey
tried to tell me dat da rocks WAS da loot! Den after I
leans on ’em a bit, dey tells me dat some big boss
’umies pay loads for dis stuff!”
“Loads?”
“Dat’s what dey sed,” the Big ’Un replied, disbelief
plain on his face, “Dey told me da rocks wuz from dis
place called More-ty...Mordh...Mork...well, dey drew us
dis map.”
The larger Orc grabbed the scrap of parchment his
lieutenant had been holding and scanned it for a few
seconds, then began barking orders. Goblins squealed
and ran about the encampment, frantically packing up
the warband’s gear. Four huffed and strained as they
picked up their leader on his throne and carried him
aloft. The Orc warriors were much more composed
about the whole affair, and calmly packed up their kits
and prepared for the journey ahead.
The scouts faded back into the forest, secure in the
knowledge that these Orcs were no threat. They too
had heard stories about the human city that had
treasure supposedly lying on the streets for easy
picking. But they had also heard other stories about the
city. The Orcs would be dead within a fortnight."
Orks scum:ZombieBrain: !!:mordheimfist:
:everdusk::column::goldbars:Dawi:goldbars::column::everdusk:
Murdoque Oct 25, 2016 @ 12:21pm 
Not da stinking orcs - tha goblinz rulez!!
Reaver79 Oct 25, 2016 @ 12:30pm 
Originally posted by gungadin22000:
Originally posted by Karond:
No, please don't! I struggle to make sense of how there could be orcs there. Now, dwarves on the other hand, or carnival/beastmen for destruction, those have some character to them :)
Orcs, being the Comedy Option faction in Warhammer, don¨t need no dang reason to be in a haunted, magically nuked city overrun with demons. Maybe they want wyrdstone smoothies or something or they just really like green stuff.

Orcs are fun and would have an interesting lineup, considering they can take goblins, trolls and whatnot as well as regular boyz. The next 2 factions, if they manage to make more, should be orcs and dwarves.
The game's got a nice setting dark and tough.. That and comedy reliefs dont go hand in hand..
THAMLI Oct 25, 2016 @ 12:33pm 
I would prefer beastmen, dwarves, kislevites and carnival before.

Also, a DLC giving us the factions for the imperial (marienburg, middenheim, Avenheim) and cult (khorne, slaneesh, nurgle), with an exclusive and different hero and henchman for each of those, would be awesome.

In my opinion, elfs and orcs have no place in Mordheim, in the lore they have no reason to be there. Although if they did a variant with an open landscape, I would be all for both!!!
Last edited by THAMLI; Oct 25, 2016 @ 12:35pm
Bror Oct 25, 2016 @ 12:50pm 
Orcs dont need to be more comedy than skaven, that said I would also love the orcs in mordheim, but I think it will take a year to bring em here so dont bark when you just recived a new warband :)
DasaKamov Oct 25, 2016 @ 12:56pm 
Originally posted by Reaver79:
The game's got a nice setting dark and tough.. That and comedy reliefs dont go hand in hand..
If that was true, Orcs/Orks wouldn't exist in ANY Games-Workshop game. :b
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Date Posted: Oct 25, 2016 @ 11:13am
Posts: 43