Mordheim: City of the Damned

Mordheim: City of the Damned

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On_The_Rise Nov 20, 2021 @ 3:02am
Worth it for 2 players?
I exclusively play games against my sister and I wonder if this one is fun if we'd only be battling each other. Would we experience warband/character progression? Or do you think it would become boring pretty quick (like always the same)?
Last edited by On_The_Rise; Nov 20, 2021 @ 4:55am
Originally posted by Paranoia:
Mordheim has a variety of Warband compositions and depth, to the extent that I enjoyed my first 1200 hours on single player alone. So the only risk I see with same 2 Players playing is if one or both get complacent and play the same way regularly despite that not being necessary.

That said, there is an aspect to account for: Mordheim PvP is held together by wishful thinking and happy thoughts, so about 95% of PvP is done in Exhibition (no consequences) in case of a desync. Which means that progression PvP mostly happens by playing a Mission or two against normal progression AI and then playing Exhibition after, repeat until bored of the current Warband.

Also, something worth noting, Rank 10 Mod exists, and it reduces the time required for creating a new Rank 10 Warband from days to an hour or two. So when you do not want to do progression PvP and just want to quickly try something the Rank 10 Mod is where it is at. Just skip a day to get all the Gold you want, and the shop for equipment refreshes each day.
Mind, Rank10Mod breaks progression for Warbands forever, so only use it on new Warbands for Rank 10 PvP specifically.


Tldr: It should not feel too samey or boring unless made to be.
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Paranoia Nov 20, 2021 @ 4:53am 
Mordheim has a variety of Warband compositions and depth, to the extent that I enjoyed my first 1200 hours on single player alone. So the only risk I see with same 2 Players playing is if one or both get complacent and play the same way regularly despite that not being necessary.

That said, there is an aspect to account for: Mordheim PvP is held together by wishful thinking and happy thoughts, so about 95% of PvP is done in Exhibition (no consequences) in case of a desync. Which means that progression PvP mostly happens by playing a Mission or two against normal progression AI and then playing Exhibition after, repeat until bored of the current Warband.

Also, something worth noting, Rank 10 Mod exists, and it reduces the time required for creating a new Rank 10 Warband from days to an hour or two. So when you do not want to do progression PvP and just want to quickly try something the Rank 10 Mod is where it is at. Just skip a day to get all the Gold you want, and the shop for equipment refreshes each day.
Mind, Rank10Mod breaks progression for Warbands forever, so only use it on new Warbands for Rank 10 PvP specifically.


Tldr: It should not feel too samey or boring unless made to be.
On_The_Rise Nov 20, 2021 @ 5:02am 
Thanks for your elaborate answer :) !

So, from what I understand, progression in PvP is possible in a way that we both could level up by exclusively fighting each other, but desyncs are an issue and if they occur, the consequences are unpleasant. And an alternative for lengthy leveling would be to use the mod you mentioned. That's all very helpful!

I wonder, what would the consequences be in case of an untimely desync?
Bloodscape Nov 20, 2021 @ 7:17am 
You can fight the AI to progress and then each other in exhibition or you can both save your files before you fight, in case something does happen.

You can mix and match fights with AI either way, if wanted.

If it desyncs, both side lose? I think.
Paranoia Nov 20, 2021 @ 7:27am 
Originally posted by On_The_Rise:
I wonder, what would the consequences be in case of an untimely desync?


Originally posted by Bloodscape:
If it desyncs, both side lose? I think.

It has been literally five years since I even looked at Contest PvP (consequences), but to my understanding it depends heavily on the type of desync experienced. Often it means that both sides see that it is the other's turn, in which case the only way out is that one concedes. Which can be brutal to the one who conceded if they were not low enough in Morale to do a Voluntary Rout.

Take with a grain of salt. As said, has been five years since I did Contest last time.
Last edited by Paranoia; Nov 20, 2021 @ 7:28am
mltnschroeder Nov 20, 2021 @ 7:57am 
One downside of PvP is analysis paralysis, since searching around the map to find good positions is key to tactical survival. One player has to wait while the other is taking their turn, rather like chess (but exactly unlike chess too). So there can be a lot of downtime when it is not your turn.
mf2ng Nov 21, 2021 @ 8:45am 
Rank 10 mod. :o wow :o
Nice to hear about that, after 473 painful hours to reach rank 8-9 with my warbands :D

I have like 5 active warbands and oh boy, oh boy that rank 10 mod would've save some hours.
I have never played against anyone else than people I know in real life and we have been playing "for real" and not for exhibition lol.

We played tabletop with real figurines and cardboard houses in the 90's, so maybe we just never though of that exhibition would be possibility too because "the olden rules".
I guess back then it was possible to write up your warband to agreed rank and buy stuff and skills with agreed amount of gold, but we tried to play some kind of campaign i guess so it was off the table

Damn i'm old.

Also I never would've guessed that Mordheim even have mods, or other players any more. wow. made my day. Going to dig in today

Anyway, it's certainly in top 3 of this type of games and top 2 in Warhammer games. Turn system is better than most of the turn based, while it's not perfect. Most annoying thing in Mordheim in my opinion is the user interface which was never "polished" enough. What comes to downtime while waiting opponent, it's good time to talk and it is always possible to agree on turn per unit limit.
Paranoia Nov 21, 2021 @ 8:51am 
Originally posted by mf2ng:
Also I never would've guessed that Mordheim even have mods, or other players any more. wow. made my day. Going to dig in today

Tournaments of Mordheim discord server has the multiplayer community and Mods (one for Rank 10 Warbands, another for a full rebalance of the game, can be used together as long as Rank10Mod is removed after building the Warband) both.
The pinned Mordheim Multiplayer community has been discontinued, except for containing a link to the same server.

And, yes, Mordheim is a very rough gem of a game. But the gameplay is very good, which is all that is needed, at the end of the day.
On_The_Rise Nov 22, 2021 @ 4:46am 
Thanks for your comments, everybody :) !
the best times I've had in this game have been in 1v1 extended grindfests, smashing my friend's warbands to dust
- closed ecosystem so that wargear you lose you can usually get back
- consistent narrative and grudges
- ♥♥♥♥♥♥♥♥ that would turn randoms off and possibly get you banned
♥♥♥♥ all this league nonsense 1v1 is true patrician hours, forever
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Date Posted: Nov 20, 2021 @ 3:02am
Posts: 9