Mordheim: City of the Damned

Mordheim: City of the Damned

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slayerfar Nov 11, 2016 @ 9:01am
Undead and Poison Wind Globadiers??
I'm currently playing Undead with All Vampire/Zombie loadout. I just got my Impressive, but it got me thinking, that since all my guys are Immune to poison, the Poison Wind Globadier might also be an option?
Now I just LOVE having my Vampires and Crypt Ghoul tag team everything that isn't immune to psychology, and then let the Zombies act as dmg. sponges on everything else, but the thought of lobbing Globes on everything living has me positively exited.

Has anyone tried it??
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Showing 1-12 of 12 comments
miniaaar Nov 11, 2016 @ 9:05am 
Yes,

I think Gameknight even made videos of such a strategy. He called it "Globadead":

https://www.youtube.com/watch?v=snvLu8-yz2A

https://www.youtube.com/watch?v=kWPRF4YwYNA
Last edited by miniaaar; Nov 11, 2016 @ 9:06am
Penny Royal Nov 11, 2016 @ 9:15am 
I won't use them. Why would any Skaven be hanging out with the Undead? Same with Doomweavers---they seem completely out of place with any band except Possessed.
Last edited by Penny Royal; Nov 11, 2016 @ 9:16am
Game kNight Plays Nov 11, 2016 @ 9:43am 
Thanks for linking to my videos Miniaar! :) 2 more episodes were recorded yesterday on Twitch and I'll have them up on the channel soon :)

Originally posted by Randall:
I won't use them. Why would any Skaven be hanging out with the Undead? Same with Doomweavers---they seem completely out of place with any band except Possessed.

Several reasons; money being one thing, but also the allure of the Vampire itself or being coerced into service after being captured: Serve or die?

Skaven aren't really known for their resolve you know! ;)

Don't see a problem with it really - you can come up with just as many good reasons as the opposite :) Thought this was outdebated before :P
Penny Royal Nov 11, 2016 @ 9:48am 
Originally posted by Game kNight:
Thanks for linking to my videos Miniaar! :) 2 more episodes were recorded yesterday on Twitch and I'll have them up on the channel soon :)

Originally posted by Randall:
I won't use them. Why would any Skaven be hanging out with the Undead? Same with Doomweavers---they seem completely out of place with any band except Possessed.

Several reasons; money being one thing, but also the allure of the Vampire itself or being coerced into service after being captured: Serve or die?

Skaven aren't really known for their resolve you know! ;)

Don't see a problem with it really - you can come up with just as many good reasons as the opposite :) Thought this was outdebated before :P
It's okay. Just MO.
Papa Yash Nov 11, 2016 @ 10:31am 
I'm using globardier(s) since I'v created my warband. They are awesome and work nicely together.
slayerfar Nov 11, 2016 @ 2:13pm 
The Fear/Terror is the best though..... And Zombies with a ton of HP's. I laugh my a** off when one of them go toe to toe with an impressive. Parries one attack, second misses and it finally takes 50-60 damage.

Then the others wade in, corpse far* and rip it to shreds. My Thralls with Heavy armor, shields and a nice weapon are absolutely spectacular.

What is absolutely fabulous about them is that if you deselect Ghouls, only the Crypt Horror needs Dodge, and it starts at 70. All the others can just load up on Strength, Toughness, Weapon Skill and Accuracy.

That being said, the Priests of Ulric are awesome in the Sisters of Sigmar outfit for the same reason. The entire Warband can be built around Heavy Armor, Shields and Parry. They also have a better Statline than the Jeroes available to the sisters, and they're not restricted to blunt Weapons.

All in all, Mordheim is coming together.
shadowlurker Nov 12, 2016 @ 7:21am 
Undead are completely broken, this is just one of the examples of the clear advantages they have over the other warbands (definitely tier 1 along with ranged spam mercs).
Game kNight Plays Nov 12, 2016 @ 8:20am 
Originally posted by shadowlurker:
Undead are completely broken, this is just one of the examples of the clear advantages they have over the other warbands (definitely tier 1 along with ranged spam mercs).

I so agree :) Most leagues do prohibit the use of multiple Globadiers though! :)
Valcurdra Mar 27, 2017 @ 3:24am 
Originally posted by Game kNight:
Originally posted by shadowlurker:
Undead are completely broken, this is just one of the examples of the clear advantages they have over the other warbands (definitely tier 1 along with ranged spam mercs).

I so agree :) Most leagues do prohibit the use of multiple Globadiers though! :)

I faced this combo in my league, seems pretty broken to me. Should i consider asking for a ban on the globadier our league? Or is their good counters that I am not seeing?
happy Mar 27, 2017 @ 5:21am 
Originally posted by Valcurdra:
Originally posted by Game kNight:

I so agree :) Most leagues do prohibit the use of multiple Globadiers though! :)

I faced this combo in my league, seems pretty broken to me. Should i consider asking for a ban on the globadier our league? Or is their good counters that I am not seeing?
there is no valid reason for banning globadiers from anywhere.

fielding 2 seems like the perfect poison wet dream.
but it in truth weakens your band a good deal and takes a good player to make it work against a human adversary.
and late game, they suck anyway(if they are poison dudes, they can still be awesome for shooting non poison stuff)

the globalier's OPness shows more when only one is fielded:

in leagues it then becomes mandatory to have one, and any didpwit will have one as a backup uninspired easy solution, and so low level matches turn to be boring and repetitious, with the guy with the gloabdier winning 9 times out of 10.

what is needed is globadier regulation in leagues, they should be limited to only skaven bands and only them, because otherwise all other chaos bands will be very tempted to use the globadier cheap trick, i.e. throw one globe and remove a third to half of the life on 3 units.
Last edited by happy; Mar 27, 2017 @ 5:23am
Game kNight Plays Mar 27, 2017 @ 6:45am 
Originally posted by happy:
Originally posted by Valcurdra:

I faced this combo in my league, seems pretty broken to me. Should i consider asking for a ban on the globadier our league? Or is their good counters that I am not seeing?
there is no valid reason for banning globadiers from anywhere.

fielding 2 seems like the perfect poison wet dream.
but it in truth weakens your band a good deal and takes a good player to make it work against a human adversary.
and late game, they suck anyway(if they are poison dudes, they can still be awesome for shooting non poison stuff)

the globalier's OPness shows more when only one is fielded:

in leagues it then becomes mandatory to have one, and any didpwit will have one as a backup uninspired easy solution, and so low level matches turn to be boring and repetitious, with the guy with the gloabdier winning 9 times out of 10.

what is needed is globadier regulation in leagues, they should be limited to only skaven bands and only them, because otherwise all other chaos bands will be very tempted to use the globadier cheap trick, i.e. throw one globe and remove a third to half of the life on 3 units.

I quite disagree about the globadiers sucking at end-game; they can poison, which in itself isn't a lot of damage, but the damage over time is insanely good for 3 OP - no other unit has that kind of conversion rate on OP to DPS.

That said, they can also dish out a massive 120 AOE healing every turn, 2 Globadiers result in possible 240 AOE healing. That can make most enemies heads spin.

Pair that with their incredible ability to shoot and you do have one of the most OP units in the game.

Limiting them to only Skaven is one way of doing it, but all you do is create a lot of skaven warbands.

I think it's working well in our league so far.
Orclover Mar 28, 2017 @ 5:37pm 
Yes there is a easy way to counter the enemy teams that use globodiers. Focus fire those d@mn globodiers down first. On all my chaos teams the globodiers are mandatory. I am amazed the devs didnt decide to charge $20 for them as dlc.
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Date Posted: Nov 11, 2016 @ 9:01am
Posts: 12