Mordheim: City of the Damned

Mordheim: City of the Damned

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Why vampire thrall's tiddies are so bad?
Seriously, just why?
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Showing 1-15 of 16 comments
Kittenpaw Nov 10, 2018 @ 3:47am 
You need to play more Matriarch before asking this......
Paranoia Nov 10, 2018 @ 3:48am 
Well, you know, a corpse.
i expected at least van hellsing level thralls(
kingts Nov 10, 2018 @ 9:30am 
Oh she is great...make them into legendary Vampire girls...Remember Lucy Van Hesling?

Try a simple critical build-Sword, Fatality, Vital Strike, very easy and use her as a backline come in kill, stick and move kind of gal. Very Deadly
You can then try different variations like I do on many builds.

This video may help to start

https://www.youtube.com/watch?v=9IY0ri--HvA
Kittenpaw Nov 10, 2018 @ 10:57am 
They actually make pretty awful Crit builds.....
Darth Cannabis Nov 10, 2018 @ 11:17am 
Yeah, while I like a one handed duelist base for thrall, I also tend to lean towards Kitten that crit might not be the best. What I did with mine was more of a simple melee resist stripper with quick incision and kidney strike. While I myself am using sword, a spear (for that parry and dodge bypass) on such a melee strip build, may be quite effective.

Fits better I think with natural stats, and less reliant on gettng accuracy up, leaving more points to place into weaponskill or ballistic (if one wants bow option more viable on situational weapon changes).

But then again, what's best is subjective. If no one else on band is crit focused, they fill can still easily fulfil the role and still do well at it.
Last edited by Darth Cannabis; Nov 10, 2018 @ 11:20am
kitten, how are the curses on ur necros btw? whats your overall thoughts on doomweaver+necro setup? from what ive seen it really needs such specific placement which is so hard to find
Last edited by Спартак здесь?; Nov 10, 2018 @ 11:20am
Kittenpaw Nov 10, 2018 @ 11:34am 
Well, the builds are incomplete still, so it is difficult to judge them so far. I used caster Doomweavers in my Chaos warband and liked the Burning Blood damage, so I am going all in on a Melee Resist, stun Resist, Doomweaver who supports the necromancer with idol of Change. The necromancer can get 0 pill cost Vanhel, Rotten Touch and Warpstone spells off with the necromancer passive and idol. Those spells can cause curses, but Spell of Doom is broken and causes no curses. So simply cast the ‘dangerous spells’ first then spam Spell of Doom at no risk as Curse chance increase.

But yes, you need a stone and a loot point for the cheapest spells.


But really, Undead are the best warband at shuffling the turn order due to Call of Vanhel and Disease Carrier. Just combine that with Staggering Blow, Stimulus, Ready Stance and Weapon Swaps. This is really what the undead do better than any other warband.
are vanheled zombies so much better than heavy armoured warpguards? i am trying my undead warband rn with warpguards/enervating dregs to support doommies
Kittenpaw Nov 10, 2018 @ 1:02pm 
No, Undead henchmen are terrible. Darksouls and Warpguards are vastly superior. I just wanted a pure warband to showcase. Although Ghouls are alright with the Disease Carrier debuff and staggering blow, with call of Vanhel you can really shuffle that turn order.

But Darksouls and Warpguards are both better, indeed.
i am a little bit confused, whats the point of your necros? you dont vanhel/corpse flesh zombies?
kingts Nov 10, 2018 @ 1:14pm 
Originally posted by Спартак здесь?:
i am a little bit confused, whats the point of your necros? you dont vanhel/corpse flesh zombies?

Want to be careful how I answer this as I am not attacking anyone's favorate way of playing the dead. I merely gave one basic idea you may try since you were struggling with the Thrall. It depends what you use her for. Early she is a scavanger for me, because of terror she can kill a forward runner with ease and steal his loot...lol
However, in the long run she is outclasses by many other heroes. Mine is a critical archer and critical sword master, capable of 4 shot at you with his chitical success and high evasion. Haven't lost her yet. In this instance she gets high shoots u to death, gets you stunned, and then swoopes down and destroys you super fast, once dead, back up top and killing the next one. She is a nice supporter.
Your missing the point here on why the Thrall is a good crit built. She coordinates with almost all the other crit builds your dead warband can do, single sword , sidestep, and Vampire's intimidate mastery can lead to her giving you 5 shots or finishing you off completly, quickly and decisively, so I disagree she is not an awful crit build. Remember that one or two of your zombies with web, shield and crit swords can do tremebdous damage as a group. A headshot Archer or stun oriented build, intimidate, crit damage, fatality, very deadly warband. However that is one style of play, other styles just as good. I would not disregard the single sword, no shield critical change build she can generate with high agility make her very difficult to stop.

Zombies are very tough in packs and wall defenses. Though Warpguards with heavy armor can hold their own, great movement and a powerful henchmen. You may want to think as theme to your entire warband than just adding the best henchmen possible. Necros can assist the zombifoids many ways and they have some benefits warpguards do not.

Again it is how you build your entire warband and what your trying to do.
Mine are both critical monsters and range switchers. However, you decide what you want. Warpguards will not last to the combined Dead warbands critical might and neutralizing effects. I have had no issue with them, but I have played a long time.

Though Terror can be limited at higher levels, you can enhance that ability to a point of coordinated paralization of a unit. Depending on the warband you face, obviously against another undead you may have difficulty with this, but its about the whole warband as a unit, not individual builds. Continual Failed rolls on terror can be deadly if done right, but some feel too much work. I have a few, but Up to u.
Last edited by kingts; Nov 10, 2018 @ 1:21pm
Kittenpaw Nov 10, 2018 @ 1:48pm 
I am using Vanhel but no corpse flesh. I use Vanhel turn 1 on zombies and on others in order to skip turn order against an opponent. But my Necro is mostly there for magic damage. 0 cost Rotten Touches will start to add up......

And Thralls do make terrible Crit builds. It’s true. They have no unique Crit modifiers beyond what any unit in the game can acquire.

Zombies are awful though, worst henchmen in the game. Least amount of skill points, only 3 passive slots, and need buffed just to do anything. Ghouls are also in the lower tier of henchmen
so why dont u use warpguards instead of zombies, u could cast more dmg spells instead of vanhel?
Kittenpaw Nov 10, 2018 @ 2:27pm 
I wanted to showcase undead, not Skaven?
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Date Posted: Nov 10, 2018 @ 1:04am
Posts: 16