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But to be honest I would appreciate any update, I hope we will at least get DLC heroes for the already existing warbands Witch Hunters and Undead.
But, yes, I second the notion of getting Dwarves, Greenskins and Beastmen. There is a Beastman in the Nurgledamn intro.
You know, that is three Order Warbads (Angry Hippies, Weed Elves and Short People) versus just one Destruction Warband (BDSM Elves). So you would be two Destruction Warbands short. Which would very much imply Beastmen and Greenskins.
Apparently GW created rules for shadow elves for the fans but stood firm on official tournys.
A halfway decent progressed Band could kill anything other then another Shadow Warrior Band before it even got close.
Only downside was in a campaign to get your Shadow Warriors leveled up.
Disadvantage in numbers and poor melee as base progresson made Shadow Warrior hard to start off but just plain out OP at higher ranks.
Played Shadow Warriors myself mobility range and superior weapon mastery only your enemies hated it. :)
"The Elves are a special case. They have been deliberately left off the list as they are, in their current form, entirely inappropriate for Mordheim. Elves will return in the future, but will be somewhat different when they do."
https://vignette2.wikia.nocookie.net/mordheim-city-of-the-damned/images/d/d1/Rules_-_Rules_Review.pdf/revision/latest?cb=20170709202137
Although there is mention of other things that are too powerful the above is the reason given officially for the shadow elves.
I suspect they were going to try and incorporate elves into other campaign settings (like dark elves in lustria or empire in flames for other elves). Of course this is mute since they stopped all support of Mordheim.
Regardless of the fluff explanation, that’s what I felt kept them out of tournaments.
The lore is quite plain, elves wouldn't go into a man made city over-run by chaos. Its like abmination on top of taint.
Not that the video game has (has to) followed lore completely but I would rather the mordheim video game be expanded a bit into outlying lands (empire in flames) with a few areas to explore and if you start as elves, you would start in one of those areas.
It would just tie in the lore better and a great game of conquest could be made. Just throwing in elves is a bit short sighted. Just saying.
That might be true to some extent for individual Elves (excluding Dark Elves) yet Elf Armies go where they are told to go the same for Units.
The point where it breaks is the motivation for a band and it's members.
All the regular Mordheim Warbands are in it for Riches or Power that the treasures to find and the Warpstone promise.
This was not the case for the Shadow Warriors those happend iirc solely in it as a Scouting force to disrupt any group or entity to get their little gruby hands on said Warpstone.
Considering that there is not much that excludes any Shadow Warrior bands or Dark Elves from a narative point of few Wood Elves tho why would they want to enter a cestpool of Human poop and Chaos abomination if they can stay in their cozy Wood far away from this Corner of the Empire?
I staind by my statment Shadow Warrior had been banned because of how OP they could turn out to be with just a few lucky roles early on in a campaign.
And Dark Elves depending on how entrepid would love to explore Morheim and if the stench starts to overcome you just burn a few corpses and it smells almost like Home.
But I also agree with the lore that high elves and wood elves want nothing to do with mordheim. The opening screen in the video game (as it is) would have to make lore contrary to the warhammer lore for any high or wood elf.
As far as dark elves go, I never really bought into the whole "they have no reason to sail across the ocean away from their normal territory squabbles". But it does strike a bit truer for lizardmen and amazons since they are home in the jungle.
Mind you, while playing the table top, we never cared. We just played any warband we wanted in the mordheim setting. We didn't need to make reasons or different terrain to fight.
This game did well on capturing the essence of the table top game.
If they were adding warbands to this game like blood bowl is adding teams, I'm sure this game would light up.