Mordheim: City of the Damned

Mordheim: City of the Damned

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Rusty Kuntz 2017 年 8 月 28 日 上午 10:53
does anyone know what necromunda is
i know they halted development on the game while they work on necromunda but even the website is in development and i can only find tid bits of info but it sounds like its a 40K version of mordhiem is it right to assume this
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uddhava 2017 年 8 月 28 日 上午 10:58 
Check out 1d 4 tjen but yeah your right. Its gangs who fight over territory in the underhive a sort 19the century underclass area in a megacity but then in the 40k universe. Think judge dredd
最后由 uddhava 编辑于; 2017 年 8 月 28 日 上午 11:06
Mikey 2017 年 8 月 28 日 上午 11:16 
引用自 Rusty Kuntz
i know they halted development on the game while they work on necromunda but even the website is in development and i can only find tid bits of info but it sounds like its a 40K version of mordhiem is it right to assume this

Roughly speaking, yes. But while Mordheim's warbands usually have an (admittedly sometimes tenuous) connection to the lords and armies of the land, in Necromunda you fight as a gang in the service of "houses" (not really the noble kind, but close enough).

So yeah, 40K Mordheim, while not exact, is an okay starting point for understanding Necromunda.
First&Only 2017 年 8 月 28 日 下午 12:15 
Underhive gang war - fantastic! Sci-Fi Punk action if you want to relate it to something outside W40K lore
There is a version of 'gang' battles for several disciplines in Warhammer universe.
Gorkamorka and Mordheim are the others
Talithmara 2017 年 8 月 28 日 下午 3:20 
I'll lay this on the table: I am not a fan of 40k. IMO it focuses way too much on the Space Marines, which I do not like. Their blind indoctrination and absolute loyalty to their emperor is just so unrelateable and alien that I just can't bring myself to have any attachment to them at all. While I respect the opinions of those who love the space marines, I do not share them.

That said, I freaking LOVE Necromunda. Take Mordheim and add chainswords, laspistols, flamers, meltaguns, heavy bolters, you name it. They take the 40k weapons and have them used by gang members fighting to survive. I don't know if the video game will keep everything from the tabletop game (like owning territory, sending people to work said territory, heists, and special rules like not being able to go to ground level because of toxic/corrosive spills, and being stuck fighting on the catwalks and such) but I really am looking forward to it.

... or I would be if my comp wasn't crap. I can barely run Mordheim as is. I know Necromunda will be too much for me, especially with the people demanding 4k resolution *glares*
Sultan.Vodka The Great 2017 年 8 月 28 日 下午 4:39 
It is another tabletop small skirmish game based on 40K instead of Fantasy, and you can consider it as a Space Mordheim.
FlippantSausage 2017 年 8 月 29 日 上午 5:14 
引用自 First&Only
Underhive gang war - fantastic! Sci-Fi Punk action if you want to relate it to something outside W40K lore
There is a version of 'gang' battles for several disciplines in Warhammer universe.
Gorkamorka and Mordheim are the others

Gorkamorka is something ive long wanted in PC game form, hopefully with a system for building your own unique vehicles so you get a proper Orky feel.

引用自 Ranylyn
I'll lay this on the table: I am not a fan of 40k. IMO it focuses way too much on the Space Marines, which I do not like. Their blind indoctrination and absolute loyalty to their emperor is just so unrelateable and alien that I just can't bring myself to have any attachment to them at all. While I respect the opinions of those who love the space marines, I do not share them.

That said, I freaking LOVE Necromunda. Take Mordheim and add chainswords, laspistols, flamers, meltaguns, heavy bolters, you name it. They take the 40k weapons and have them used by gang members fighting to survive. I don't know if the video game will keep everything from the tabletop game (like owning territory, sending people to work said territory, heists, and special rules like not being able to go to ground level because of toxic/corrosive spills, and being stuck fighting on the catwalks and such) but I really am looking forward to it.

... or I would be if my comp wasn't crap. I can barely run Mordheim as is. I know Necromunda will be too much for me, especially with the people demanding 4k resolution *glares*

They do kind of harp on teh spess muhreens too much, and i say that as a pretty devout Blood Angel fan, but like alot of 40k stuff it tends to go a bit deeper than blind absolutism as you go deeper, the lore rabbit hole is a good one imo.

And OMG YES having a barely functioning bolter your leader uses specifically because its a status symbol and the next guy over has a ♥♥♥♥♥♥ pistol and a homemade knife is about my favorite part of Necromunda.

Hopefully they will keep the system specs reasonable XD
Reaver79 2017 年 8 月 29 日 上午 5:40 
My worry with Necromunda would be overwatch all the way.. Was a very dominant part of the TT game and either the weapons are gonna feel like peashooters or your gonna get a feeling that best option is to hunker down.. Hope im wrong.. But only time will tell..

Ashardalon 2017 年 8 月 29 日 上午 5:45 
depends on the maps
i suspect a lot more connected verticality, if they overwatch a hallway you go trough the roof, its a hive afterall, im hoping for an even greater maze then mordheim
hopefully also destructible terrain, because meltaguns
not really things that are practical in the TT but achievable on pc
but even then, most gunz will be rather weak, you are talking about gangers psyched up on frenzy, they wont go down from a lazbolt, you will need a chainaxe for them
FlippantSausage 2017 年 8 月 29 日 上午 5:56 
引用自 Ashardalon
depends on the maps
i suspect a lot more connected verticality, if they overwatch a hallway you go trough the roof, its a hive afterall, im hoping for an even greater maze then mordheim
hopefully also destructible terrain, because meltaguns
not really things that are practical in the TT but achievable on pc
but even then, most gunz will be rather weak, you are talking about gangers psyched up on frenzy, they wont go down from a lazbolt, you will need a chainaxe for them

I really really want for bolters to have a similar effect as killing a chaos cultist in the old PC game WH40k: Chaos Gate. They splode real gud. It makes me cackle then and I could use that kind of fun again.
Ashardalon 2017 年 8 月 29 日 上午 6:01 
bolters will be increadibly rare
shotguns sure
lazweapons definitly lots of those
stubbers in every size and shape
industrial meltas with some clever repuposing
but bolters are increadibly uncommon in 40k and a single bolt will usually be worth more then most of your units will earn in their life, i doubt gangers will have any even if it is an iconic 40k weapon
it just shouldnt be in the underhive
最后由 Ashardalon 编辑于; 2017 年 8 月 29 日 上午 6:03
FlippantSausage 2017 年 8 月 29 日 上午 6:09 
They have em in TT Necromunda, and arent that rare, just expensive and unreliable as they are often antiques, poorly maintained, and\or homemade. Astartes pattern bolters and ones that function properly are the rare kind. Necromunda as a world manufactures them as well so, while not every goober can afford one, its not like its impossible to find or make or steal.
Ashardalon 2017 年 8 月 29 日 上午 6:12 
it more the bolts that are rare then the bolters
bolters are increadibly simple actually
but 2 stage mass reactive miniature missiles... those are hard to make
and most marine chapters make their own, but i guess if you are lucky enough to live on a forge world that makes them i guess you could steal 3 before the mechanicus hunted you down and turned you into a servitor
FlippantSausage 2017 年 8 月 29 日 上午 6:21 
You think the AdMech keeps track of bolt shells that closely when they casually lose things like starship designs? They produce the things by the billion and its not like youre gonna just stuff the things in your pockets and clock out at the end of the day. If its anything like actual arms trafficking Id say it rolls off the factory floor, into a box, and then gets diverted on its way offworld. Also its not like low end AdMech menials dont get involved in organised crime.
Ashardalon 2017 年 8 月 29 日 上午 8:31 
:/ the administratum would probabaly cause stuff like that
but the mechanicus takes its job pretty damn serious, they tend to cut out the part of the brain that causes interest in organized crime, its that or servitor so most mechanicus dont bend the rules
maybe they are shipped onto a ship becoming the administratums business and then dropped out of the ship again
Alby 2017 年 8 月 29 日 上午 9:11 
...the part of the brain that causes interest in organized crime...

Ah, you mean the Corpus Mafiosis?
xD
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发帖日期: 2017 年 8 月 28 日 上午 10:53
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