Mordheim: City of the Damned

Mordheim: City of the Damned

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Jasper Jun 11, 2017 @ 5:38pm
Start at Warband rank 0 or 5?
So I've maxed out my first warband to level 10 and my veteran rank allows me to start off at level 5 for a new warband. Is there any disadvantage to this? Curious about any pros and cons.
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Showing 1-15 of 25 comments
kaher44 [UN] Jun 11, 2017 @ 5:42pm 
Pros: Better chance for you to wipe or cripple the opposition's team members.
Cons. Better chance for opposition to wipe or cripple your team members.
Big Moustache Jun 11, 2017 @ 6:18pm 
I start from 0 and hoard stones. Not possible when impressive ganks a rout, after 2 turns of combat.
Jasper Jun 11, 2017 @ 6:29pm 
Thanks for the quick replies. I think I'll start my second warband (Skaven) at 0. I'm a slow learner anyway.
Talithmara Jun 11, 2017 @ 6:43pm 
0 is good for easing into a new warband. If you're already experienced with them, starting at 5 gives you more starting slots and such, to get into the meat of it faster.
Karond Jun 11, 2017 @ 9:24pm 
I don't see a reason not to start at 5. You get more options, and a lot better loot. Every warband comes at a point of grinding wyrdstones to finish the reputation, and to get a big headstart on that is very nice and something I would never say no to.

Starting at level 0 is so slow. You get what, white items and 30-40 wyrdstone per mission. Starting at level 5 provides enchantments, blue and purple items are lootable on the mission and wyrdstone tends to be around 100 at least.
Reaver79 Jun 11, 2017 @ 11:24pm 
starting at 5 makes it easier to level units such as possessed as they are not 5 levels behind when you start to field them and also their fear works alot better early on makeing them game quite powerful.
Paranoia Jun 11, 2017 @ 11:30pm 
I personally never start at Rank 5. Though that is because progression is the fun part for me, I tend to delete my Warbands when they become too close to complete.
Reaver79 Jun 12, 2017 @ 12:21am 
Theres the same progression tbh.. But if you like the starting at rank0 when rest of your wb is about 6-7 then sure i get that.
Paranoia Jun 12, 2017 @ 12:46am 
Originally posted by Reaver79:
Theres the same progression tbh.. But if you like the starting at rank0 when rest of your wb is about 6-7 then sure i get that.

One starts at Rank 5, so no, there's not the same progression, since one skips the front half. :b
That would be like saying that (hypothetical) a Rank 10 Start with everything unlocked has the same progression: Technically true, but not very useful.
Last edited by Paranoia; Jun 12, 2017 @ 12:46am
kriscardiac Jun 12, 2017 @ 1:00am 
I've only started once with a rank 5 and for me the difference has been in skills at that tricky mid-stage for the war band.

Early on its all the same as level 0 units get OoA pretty easily, and later there's more room for mistakes as you have actual builds and more wounds.

But in between, when the AI has got skills, with a rank 0 start there are fewer units available and the ones you do have you are able to have trained, whereas at rank 5 start you cash will have either been spread out among more units or some of them will be much weaker (potentially) than the oppositions.
Reaver79 Jun 12, 2017 @ 2:39am 
Originally posted by Paranoia:
One starts at Rank 5, so no, there's not the same progression, since one skips the front half. :b
That would be like saying that (hypothetical) a Rank 10 Start with everything unlocked has the same progression: Technically true, but not very useful.
Your warriors starts at rank0 as usual so its basically only the WB rank system that you skip.. This hardly affects the play of the game.
kriscardiac Jun 12, 2017 @ 4:24am 
Wouldn't agree with that - unless you fired everyone and went with all new units when you hire your rank 0 impressive then there is a difference in the game play.

Remember the joy of having the option to hire an Imp? Then the open-mouthed horror of discovering your rank 0 one in your group of rank 5/6 units was getting shredded by an AI warpguard?

Doesn't happen if you start with one at rank 0 when everything else is rank 0.

Expect the alternative leaders are far easier to train (for) when they also start at the same time as the rest.

Plus you don't get Daemons until you have a rank 5 (or is it 6?) Unit anyway and starting at warband rank 5 you should be able to have a full roster of useful toons before that van occur.
Talithmara Jun 12, 2017 @ 5:39am 
Starting at rank 0 also limits the kinds of hell that the AI can throw at you. They won't have all hero types available, for example, making it easier to anticipate and counter them. This is a very strong advantage in the early game when you need to secure wins early or else you may as well restart.
Reaver79 Jun 12, 2017 @ 5:44am 
Availabillity is same either way diffrence is that when you finally get your rank 4 units or your inpressive your not going rank0 against rank 5-6 of similar unit. Some units are alot easier to level this way.. Others it wont affect so much.
Think the main probel with the rank 5 and this you can mearly chose not to use, is the availabillity in gear compared to a rank 0 WB.
kriscardiac Jun 12, 2017 @ 7:24am 
That's part of it. Full complement of units can mean getting gang-piled from the first mission on your fresh faced recruits.
Last edited by kriscardiac; Jun 12, 2017 @ 7:24am
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Date Posted: Jun 11, 2017 @ 5:38pm
Posts: 25