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Сообщить о проблеме с переводом
By Rank 5:
Rank 2: Warlock;
Rank 4: Champion (typically used as a tank);
Rank 5 Ogre (Impressive, goes on the slot above two of the Hero Slots, replacing two Heroes).
And then there's the Secondary Faction reward unlocks, but those take quite a while longer.
And maybe the Champion if you haven't already.
Edit : 'Ninja'd by Paranoia' would be an achievement if it wasn't so common.
Mordheim as a game was limited by the setting. There simply are very few Character types that could plausibly be there.
Besides, considering the customization in Builds is more important than Character type, about a dozen different (once everything is unlocked) is more than enough to do whatever one wants to do. Obviously sans Faction-specific roles.
Not personally.
Given the possible variations on builds there's more than enough choice for me.
PS when you get an ogre, DO NOT take him along with your higher levelled toons.
How so? I get that in a city environment there would be a few warhammer units that would be impractical, such as mounted knights or cannons. But even without those, there should still be dozens of different types of foot infantry available.
I got this right after I put around 300 hours in "Warhammer Total War", a game in which each faction has about 20-30 different troop types. The variation among units has always struck me as Warhammer's greatest asset. It's astounding not to see them use that here.
Because armies have no interest in the city, it has been left to scavengers and a disgraced religious order. Mercenaries simply do not have those kinds of troops.
And, as said above, this was hundreds of years before the current Warhammer time. Many of the things didn't exist yet at all.
I feel a Warlord moment coming.....
Watch the opening story when you start the game...
The whole city has been damned. It got nuked by a wyrdstone comet. It's full of daemons.
Tbh I just look at it as 'Reasons'.
Okay so let's assume roughly half the Warhammer units didn't exist when Mordheim takes place. That would still leave tons available. Way more then what is in this game.
And yeah I get the people going into the city aren't in the army, but I still don't see any reason why that should be so limiting as to character classes. There could still be a lot troops types available. And if the original Table top game was this badly limited, then they should have made the necessary changes for the video game.
Sadly it appears that's the explanation for many things in this game.
Well, guess what? One can change the weapon in Mordheim, so a Warrior is Halberdier, Swordsman and Spearman.
True, but I'd still prefer the specific classes over generic blank slates. Particularly when it so hard to make them look different from each other.
If you replace 'Reasons' with 'original table top rules' then yeah, thats the reason behind most things in the game. I dunno, I dont find it that difficult honestly. The Warhammer universe is not just Warhammer Fantasy Battle, just like 40k isnt only Speeshmarines. But if you look at Space Hulk, there is only terminators and Genestealers, because that is what the orginal Space Hulk boardgame was about. Even tho in 40k there is Imperial Guard, Eldar, Tau, Orks, etc. etc.
I guess its more noticeable if you're not too familiar with the TT game.s
I've never messed with Warhammer 40K Something about Orcs and Goblins in a sci-fi environment doesn't feel right. Anywhere outside of medieval fantasy setting just feels off.
And yeah, I know Warhammer isn't all about massive army battles. I bought Mordhiem expecting it to involve combat with small squads, not armies. But still expected it to have its massive selection of different unit types. That's always been the most appealing thing of the franchise to me (especially its use of gunpowder weapons), and what sets it apart from other similarly themed franchises like Lord of the Rings. I never thought I'd find a game that didn't take advantage of this.
There is a lore-based explanation somewhere. It just doesn't interest me very much.
I enjoy the game the way it is.
Edit: more customization would have been nice.