Mordheim: City of the Damned

Mordheim: City of the Damned

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Beardedragon Feb 19, 2017 @ 1:35pm
Does the AI do more damage than me?
Ive played this game for some time but i have come to a point where i just have to ask.

because i always figured the enemy did more general damage and was just tankier than i because they had better items or better talents. but ive begun to think that isnt really the case, and that the computer just outright cheats.

i have a rank 8 warband of skaven, and my rat ogre did around 60 damage. my enemies impressive, being a chaos spawn did around 80, and could hit 4 times, mine, 3.

not only that but many of my soldiers wore blue or purple items, yet had a difficult time 1v1 any real battles. i know skaven isnt about 1v1 but even so. even their regular hencemen could i barely out rival in 1v1 power when i used night runners or my leader. their weapons dealt as much as mine and they almost dodged as many hits as my own skaven warband did!

further more i do have other warbands but in general, the enemy just seems more tankier or deals more damage than i do.


afterwards i tried to make a new campaign and it seems like it doesnt matter what warband i pick, NO warbands hencemen can beat other hencemen in 1v1 generally speaking, only when you get lucky.

am i doing something terribly wrong or is it just the way it is? because its kind of annoying to face enemies that are constantly stronger than you, even on normal difficulty stages. i could relate to it on hard or brutal, but normal? why?
Last edited by Beardedragon; Feb 19, 2017 @ 1:37pm
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Showing 1-15 of 27 comments
Silverquick Feb 19, 2017 @ 1:37pm 
If the Mission level says HARD or higher... yes... they do...
Beardedragon Feb 19, 2017 @ 1:39pm 
Originally posted by Silverquick:
If the Mission level says HARD or higher... yes... they do...

Its not terrible directly at normal difficulty on my skaven warband, but i have noticed that on a freshly made warband, even normal ranked, seem to be ♥♥♥♥♥♥♥♥. they cant possibly be only as good as my own warband.

my impressive dies to theirs (starting at rank 5 with a new warband that is) and my normal soldiers for the most part cant stand up to theirs.
Beardedragon Feb 19, 2017 @ 1:43pm 
also.. so their damage is higher. what about defensive and hit chance? because i seem to hit a lot less than what i should. and i feel like i GET hit a lot more often than what i should
Linel Feb 19, 2017 @ 1:47pm 
Their damage and Wounds are higher even on Normal, though only by a small amount. Their hitchance may or may not be better, depending on the Rank of each unit and thus their Weapon Skill (which is an average of your own Ranks). The AI only gets a flat buff to damage dealt and Wounds, everything else is just a matter of their level and skills.
Normal: For Normal missions, the enemies you face will have a 5% Wounds and damage bonus.
Hard: Enemies will have an additional 15% Wounds and damage bonus.
Brutal: Enemies will have an additional 30% Wounds and damage bonus.
Deadly: Enemies will have an additional 45% Wounds and damage bonus.
Silverquick Feb 19, 2017 @ 3:06pm 
In addition....

Brutal level and Higher Encounters give the chance of a Neutral Demon impressive running around the field trying to kill both teams.

And there is a chance of an Ambush... so you can start out in shoes where you are at a disadvangtage and surrounded by enemies... or worse... Ambushing them.... and they've all got higher initiative... which still means you're the one Ambushed....

So they will all come in and attack you immediately from positions you can't defend...

Be ready to lose guys to OoA if that happens to you... because you will lose some, potentially the weaker ones.

EDIT: There is this funny thread by a guy named Spryt who didn't know that could happen and got wiped out. I was going to bump the thing because its a real shock if you'd never known about it. We talked to him after a while and cheered him up a little. But it sure had him down the when he first walked head long into one.
Last edited by Silverquick; Feb 19, 2017 @ 3:12pm
Greybush Feb 19, 2017 @ 3:41pm 
Originally posted by Beardedragon:
am i doing something terribly wrong or is it just the way it is? because its kind of annoying to face enemies that are constantly stronger than you, even on normal difficulty stages. i could relate to it on hard or brutal, but normal? why?

At Rank 8, yeah, you kind of are.
Well, not exactly wrong, but if your dmg dealer or tank Hero units can't handle a single Normal or Hard difficulty Henchman relatively easy by themselves, you might want to try looking at some guides and advice for builds.

If you don't know about it already, http://www.pyrospace.co.uk/mordheim/ is very helpful in planning your builds.
uddhava Feb 19, 2017 @ 3:52pm 
Originally posted by Beardedragon:
also.. so their damage is higher.
Originally posted by Mr. Pajama-Wearing, Basket-Face:
Normal: For Normal missions, the enemies you face will have a 5% Wounds and damage bonus.
Hard: Enemies will have an additional 15% Wounds and damage bonus.
Brutal: Enemies will have an additional 30% Wounds and damage bonus.
Deadly: Enemies will have an additional 45% Wounds and damage bonus.
So all in all, the AI gets some slight to serious damage buffs.

Originally posted by Beardedragon:
what about defensive and hit chance? because i seem to hit a lot less than what i should. and i feel like i GET hit a lot more often than what i should
The AI only gets a bonus to stupidity tests because it can't use guidance well. It also auto-discovers your units, of one AI units spots just one of yours. This was done to ensure the AI maintains it cohesion and is more likely to attack you en masse instead of piecemeal. Furthermore:
Originally posted by Linelbus:
Their damage and Wounds are higher even on Normal, though only by a small amount. Their hitchance may or may not be better, depending on the Rank of each unit and thus their Weapon Skill (which is an average of your own Ranks). The AI only gets a flat buff to damage dealt and Wounds, everything else is just a matter of their level and skills.

Also, Ambush and Deamons only occur when at least one unit of your warband has reached rank 6.
Last edited by uddhava; Feb 19, 2017 @ 3:52pm
Agrorix Feb 20, 2017 @ 12:01am 
As long as the difficulty does not raise odds of succeed moral (alone, fear and the such) tests or chances to hit I'm fine about wounds and damage buffs. Not to mention 45% does not look like a big deal.
uddhava Feb 20, 2017 @ 12:49am 
Originally posted by Toutatrix:
As long as the difficulty does not raise odds of succeed moral (alone, fear and the such) tests
Only stupidity by 35%.
Originally posted by Toutatrix:
or chances to hit
No
Originally posted by Toutatrix:
I'm fine about wounds and damage buffs. Not to mention 45% does not look like a big deal.
Well, play Deadly and find out :). The difference between brutal and deadly is not insignificant.
Sarger Feb 20, 2017 @ 1:01am 
Originally posted by uddhava:
Originally posted by Toutatrix:
As long as the difficulty does not raise odds of succeed moral (alone, fear and the such) tests
Only stupidity by 35%.
Originally posted by Toutatrix:
or chances to hit
No

So, having reliable parry or dodge tanks one can handle even deadly. Ok.
uddhava Feb 20, 2017 @ 1:03am 
Originally posted by Sarger:
So, having reliable parry or dodge tanks one can handle even deadly. Ok.
Indeed
Last edited by uddhava; Feb 20, 2017 @ 1:03am
Agrorix Feb 20, 2017 @ 3:36am 
Thanks for the infos, was leveling my soldiers accordingly anyway.
Silverquick Feb 20, 2017 @ 2:05pm 
Originally posted by Sarger:
Originally posted by uddhava:
Only stupidity by 35%.

No

So, having reliable parry or dodge tanks one can handle even deadly. Ok.

Hard to say...

Look I'll go bump that old thread... and you can see his experience with it... he was saying he had guys with 100-130 parry and web of steel and they were still destroyed in 1-2 rounds...

Not much to come out of it, but I suppose it is appropriate if I bump it just for information purposes.
Beardedragon Feb 20, 2017 @ 2:12pm 
So.. the enemy is stronger. whats best then, dodge or parry?
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Date Posted: Feb 19, 2017 @ 1:35pm
Posts: 27