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Now we have people complaining that there are too many supports.
The internet's a funny thing.
20% by drunk drivers
should we all drink and drive now because the stats say its safer?
How did I come to that conclusion? Well it's cause I am myself below gm rank and see this issue a lot. People have absolutely no clue what makes 3 support work, nor when not to run it. They literally pick it and stick with it even when enemy team have clear counters that demolish that strat. Not to mention they are just not very good healers so whole idea behind 3 supp strat is lost on them to beggin with. In the end you basically end up with 3 squishies that can't keep one target alive while putting insane burden on the single dps or a single tank that now has to make up for that lunacy.
Could it be different in gm ranks and above? Yeah ♥♥♥♥♥♥♥ sure, idk, but below that I see this strat lose far more than win, like so much more than every time I see enemy team do it thats an easy win.
Plus one of the best third support options is rocket since he essentially gives an extra ult to punisher and winter.
It is bad and it works in higher ranked lobbies because there people know how to play together. In higher ranked lobbies you will have something like loki + luna + mantis or cloak. So then luna ults, and once thats over loki turns into luna and ults and once thats over cloak ults and team is borderline invincible for nearly a full minute, while they are also healing each other and focus healing one target when target gets hit.
Mean while in bronze-plat you get 3 ♥♥♥♥♥♥♥♥ who picked random supports and don't communicate anything and double ult half of the time while spending rest of the game ignoring single dps pinging to be healed... as all 3 of them heal single tank only and still fail to make that tank immortal.
High rank can be wrong. But also, there are strategies high ranks can use that low ranks can't. And you have to like, actually do the strategy, not just pick three random supports and say it's triple support.
Playing a second tank isn't too hard, and there's easy DPS like Scarlet Witch or Moon Knight that are still a better choice than a third support. Plus, if you can't aim, you can't do triple support anyway because you need to get able to get a solid damage output from at least some of the supports.
It turns into a big match of no one ♥♥♥♥♥♥♥ dies unless you have an ult and even then you're likely to get countered. 3 supports cant push efficiently but they can sure make this game dull and boring.
Uninstalled because I don't wanna play that anymore, support ults - aka let's take 5 everyone are dull. Chaining them ( which happens far too often) makes the game even duller. Even if you do win ( which you might with 2-2-2) it'll be an empty victory and feel like a waste of time.
3 DPS / 1 3 2 is the worst comp. it's not sustainable. if 2 DPS are already played well and "supported", even the other 1 is also good, they will be useless aka "EXTRA WEIGHT". better put them as support or even tank. 3 supports work bcause of its sustainibility especially when it comes to defensive ult rotation.
Yeah, I found that very improbable as well, but apparently that's what the numbers say.
I should link to the stat page - it's here. I don't know how accurate it is but I have no reason to doubt it.
https://rivalsmeta.com/team-comps