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Een vertaalprobleem melden
The only problem when facing against him is that if your team isnt with you as a support, you have to rely a LOT on your own stuns or mobility. It really just shows good team work vs. bad- if you have good team work, Hulk isn't really an issue. If you have bad team work, Hulk can stomp teams he normally shouldn't. Similar to Captain America, if I'm honest- just Cap has slightly less damage.
I question why Hulk needs nerfed constantly. Low cooldowns? Nope, his cooldowns are already very long... His health? No, as a melee exclusive he pretty much jumps in and gets shot to hell... His ultimate? You mean the one that can also be spammed down, and even CC'd during?
He is only good at capitalizing on another team's lack of teamwork. That's it. You literally play him like this: You jump in, shield, punch a little, the MOMENT that shield breaks- unless your team is with you, you jump TF out. Because if you don't, you get nuked down so fast. Its not like Captain America where you have really really good mobility... Hulk's mobility is okay, but he is still overall slower. Any interupt to him at all makes you have to recharge his jump, and every second counts when playing him. His greatest weakness in the game... it really is team work. No heals? He can barely do anything. Enemy team focuses him down the moment he jumps? He gets melted, even with heals.
Anyone who says he needed a nerf... I genuinely want you to try playing Hulk constantly in casual and in competitive and notice how often you get stunned or shot down. Also note how long you're having to wait for your cooldowns to actually play the game. Because believe me, it gets boring waiting 13 seconds any time you want to go in with his bubble. And to hope to dear GOD that your team is with you.
If you think Hawkeye's passive range nerf will not effect him, you're going to be surprised when the season starts.
As for Hulk, he did deserve it. His team-up is the strongest offensive one in the game currently (we'll see how that changes), but he also deserved it because of his play pattern. The ability to put a barrier onto all of your nearby allies that not only protects them from damage but also from crowd control effects (which is massive). Reducing his shield was deserved. Anyone that knows how to play the character knows how powerful his Gamma Shield is. You've been saying in the comments "Hulk is not good", when he actually is pretty powerful in the right hands, just not your hands apparently.
I'm aware of how good he CAN be. I also see how BAD he can be. You don't need to try and insult how I play based on how situational his entire kit is. He is not overly strong. His nerf to his shield is only for HIS shield, not even the AoE version of it. If you want point out his positives, go for it.
Anyone who knows Hulk knows his Bubble is his bread and butter, the one thing that makes him decent. They just nerfed a character who already has a difficult time performing well EVEN UNDER BETTER HANDS. Not to mention, again, most of his "usefulness" comes from his team ups. You don't nerf his survivability over a team up ability, you nerf the team up ability directly, which they didn't.
I am not the best. I never said I was, I stated in my first post I'm only diamond 3 before I stopped doing competitive last year. It doesn't give you the right to start belittling my opinion over it.
To be honest, the only part of Jeff that makes him frustrating is the fact that when he ults: You have NO idea where he is until its too late. If he was simply diving under the water like normal, it'd be a bit more fair. The only indicator you get for his ult is a loud sound- and then have to frantically separate before everyone gets eaten, because he is invincible and invisible during the cast time.
Jeff otherwise I think is fairly fine...Maybe making it so he can't just go underwater when he has everyone in his mouth? That also makes it a bit annoying. Constantly regenerating health, small hitbox while stopping everyone from playing the game- friend and foe alike.
His heal is pretty cool and passes through people, as well as not having the worst damage, but could maybe be tweaked. It's hard to say how I'd really want to change him for certain because he actually has a lot of survivability, just confusing in other departments.