Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Moreover you cannot override it with Nvidia app any more.
Devs updated only frame gen, bare minimum. Also people mentioned that Intel XeSS is gone for the game, DLLs are still there but you cannot choose it in game settings.
https://postimg.cc/LgqtxyvT
I don't want to swap files manually or with DLSS Swapper, since it could potentially get you banned.
Nvidia says J profile is for ray reconstruction.
https://nvidia.custhelp.com/app/answers/detail/a_id/5620/~/enabling-dlss-4-overrides-in-nvidia-app
It says Marvel Rivals does not support this feature.
I think Nvidia blocks it for online games like COD to prevent auto banning, but it used to work with Rivals. I wanted to use it since it gives better image quality.
Rival's Devs can even patch the game correctly ffs.
Game DLLs:
DLSS Scaling(CNN model): nvngx_dlss.dll -> 3.5.10
Ray reconstruction?: nvngx_dlssd.dll -> 3.7 (not used?)
Frame gen: nvngx_dlssg.dll -> 310.1 (DLSS4)
^ Da faq is this?