Marvel Rivals

Marvel Rivals

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How long does it take to get good aim in this game?
For veterans of this game, how long did it take for yotu before your aim got good and would you recommend controller or mouse and keyboard for better aim?
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Showing 1-12 of 12 comments
controllers arent for serious gaming. just for casual first person games.

this game has built in mouse acceleration so youll never have "good" aim anyway.
Originally posted by 45ay3asdasd:
controllers arent for serious gaming. just for casual first person games.

this game has built in mouse acceleration so youll never have "good" aim anyway.
then why do I feel like the only player who misses literally all of their shots?
Listed Jan 1 @ 8:10pm 
nobody is a veteran in this game, it came out a month ago (or like two total if you count beta)
Originally posted by Joeycentral:
Originally posted by 45ay3asdasd:
controllers arent for serious gaming. just for casual first person games.

this game has built in mouse acceleration so youll never have "good" aim anyway.
then why do I feel like the only player who misses literally all of their shots?

just aim to the right. this game has a bug (that will never be fixed) that lets you shoot 5 feet to the right of anyone and get hits. literally DO NOT shoot at their body, shoot to the right of them.

https://www.reddit.com/r/marvelrivals/comments/1hh2h38/thats_just_how_3rd_person_works_bro_they_cant_fix/
Originally posted by 45ay3asdasd:
controllers arent for serious gaming. just for casual first person games.

this game has built in mouse acceleration so youll never have "good" aim anyway.
Meanwhile, top aimers in other games play with mouse acceleration.
Originally posted by 45ay3asdasd:
Originally posted by Joeycentral:
then why do I feel like the only player who misses literally all of their shots?

just aim to the right. this game has a bug (that will never be fixed) that lets you shoot 5 feet to the right of anyone and get hits. literally DO NOT shoot at their body, shoot to the right of them.

https://www.reddit.com/r/marvelrivals/comments/1hh2h38/thats_just_how_3rd_person_works_bro_they_cant_fix/
You're just full of misinformation lmao. It's not a "bug". It's how third person cameras work in every single third person game with a centered crosshair.
Last edited by Gamefreak; Jan 1 @ 8:14pm
Originally posted by Gamefreak:
Originally posted by 45ay3asdasd:

just aim to the right. this game has a bug (that will never be fixed) that lets you shoot 5 feet to the right of anyone and get hits. literally DO NOT shoot at their body, shoot to the right of them.

https://www.reddit.com/r/marvelrivals/comments/1hh2h38/thats_just_how_3rd_person_works_bro_they_cant_fix/
You're just full of misinformation lmao. It's not a "bug". It's how third person cameras work in every single third person game with a centered crosshair.
is this a trick overwatch players have used for years?
Originally posted by Gamefreak:
Originally posted by 45ay3asdasd:

just aim to the right. this game has a bug (that will never be fixed) that lets you shoot 5 feet to the right of anyone and get hits. literally DO NOT shoot at their body, shoot to the right of them.

https://www.reddit.com/r/marvelrivals/comments/1hh2h38/thats_just_how_3rd_person_works_bro_they_cant_fix/
You're just full of misinformation lmao. It's not a "bug". It's how third person cameras work in every single third person game with a centered crosshair.

in the link i posted he shows another 3rd person game (deadlock) and how this does not happen there. this is a bug only in this game.
Originally posted by Manic4Moxxie:
nobody is a veteran in this game, it came out a month ago (or like two total if you count beta)

You can technically start off really good in this game if you're just familure with shooters in general.

I've been a fan of them since Wolfenstein 3d and Doom on PC. Quake for more competitive multiplayer. It's not too difficult to adjust to Marvel Rivals honestly from those type games.
Originally posted by Kitt 🌟 Stargazer:
Originally posted by Manic4Moxxie:
nobody is a veteran in this game, it came out a month ago (or like two total if you count beta)

You can technically start off really good in this game if you're just familure with shooters in general.

I've been a fan of them since Wolfenstein 3d and Doom on PC. Quake for more competitive multiplayer. It's not too difficult to adjust to Marvel Rivals honestly from those type games.
Yeah I agree those guys I count as veterans in this game. You can be a vet in a game that just came out. I dont get the logic some people use.
Hajile Jan 1 @ 10:49pm 
Originally posted by Joeycentral:
For veterans of this game, how long did it take for yotu before your aim got good and would you recommend controller or mouse and keyboard for better aim?

Mouse. Just keep in mind that they still haven't fixed the mouse issue so you can't rely on your mouse going where you aim.

https://www.youtube.com/watch?v=bJAKxNsyKAg

Going from first person to third person also needs some adjustments as you can't reliably peak round corners and stairs. So in the map where the point keeps moving up and down, you can't reliably shoot over the barrier. It especially goes for rocket where he gets blocked by low obstacles, or even stairs so you think you're healing your teammates when you don't actually have line of sight.
Ha.Na Jan 1 @ 11:40pm 
Originally posted by 45ay3asdasd:
Originally posted by Gamefreak:
You're just full of misinformation lmao. It's not a "bug". It's how third person cameras work in every single third person game with a centered crosshair.

in the link i posted he shows another 3rd person game (deadlock) and how this does not happen there. this is a bug only in this game.

Its not a bug. Just "lazy" development. Look at helldivers 2, ArmA's solution for it
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Date Posted: Jan 1 @ 8:04pm
Posts: 12