Marvel Rivals

Marvel Rivals

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TheAfkAaron 24. nov. 2024 kl. 0:51
Macos Port?
I dont see why they wouldnt, the Game porting tool pretty much makes it decently easy, and it would EASILY be the most popular game on the platform, as there really isnt that many, and every knows marvel comics. Newer macs hardware can already run overwatch with almost no issues, now imagine them porting it or atleast allowing crossover/parallels

Thoughts?
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PaskiZX31 2. dec. 2024 kl. 19:31 
100% will support this game on macOS. It looks like the game could run on, at least, M2 Pro level. It's just a matter of porting the game properly.

To the developers: please consider the game be ported on the Mac operating system. It'll be a huge help to the community. Thank you!
OnStarryNight 5. dec. 2024 kl. 23:13 
If Mac mini M4 can run this game, Apple can be good on entry level now.
neskviki 6. dec. 2024 kl. 18:03 
as i checked reviews game is very unoptimized, since macs doesnt really have good GPU for that game it might have huge FPS drops, even on windows people with RTX4090 they still get huge frame drops in insane team fight
PaskiZX31 7. dec. 2024 kl. 17:48 
Oprindeligt skrevet af neskviki:
as i checked reviews game is very unoptimized, since macs doesnt really have good GPU for that game it might have huge FPS drops, even on windows people with RTX4090 they still get huge frame drops in insane team fight
Could it be due to the game is still in early stages…even if it’s not on beta already?
FaeLad90 14. dec. 2024 kl. 10:13 
Oprindeligt skrevet af neskviki:
as i checked reviews game is very unoptimized, since macs doesnt really have good GPU for that game it might have huge FPS drops, even on windows people with RTX4090 they still get huge frame drops in insane team fight

Well that's false, especially now. I have an M1 Mac and play Baldur's Gate, amongst many other intensive games that play just fine.
Zeimos 14. dec. 2024 kl. 13:36 
Oprindeligt skrevet af neskviki:
since macs doesnt really have good GPU for that game

This isn't 2012 anymore dog. Mac GPU's are more than fine the problem these days is that games have to be coded specifically to naively utilize the metal API or they run like ♥♥♥♥. Most devs aren't willing to put in the work for such a small base.
FaeLad90 25. dec. 2024 kl. 9:34 
And dev going to weigh in on this?
Kyo Tanaka 25. dec. 2024 kl. 9:43 
Oprindeligt skrevet af PaskiZX31:
Oprindeligt skrevet af neskviki:
as i checked reviews game is very unoptimized, since macs doesnt really have good GPU for that game it might have huge FPS drops, even on windows people with RTX4090 they still get huge frame drops in insane team fight
Could it be due to the game is still in early stages…even if it’s not on beta already?
No, this is an Unreal 5 problem with a team new to using Unreal. Remember NetEase either hosted games (namely Blizzard's) or developed mobile games. Not to mention UE5 itself is notorious for being an unoptimized mess in general.



Oprindeligt skrevet af FaeLad90:
Oprindeligt skrevet af neskviki:
as i checked reviews game is very unoptimized, since macs doesnt really have good GPU for that game it might have huge FPS drops, even on windows people with RTX4090 they still get huge frame drops in insane team fight

Well that's false, especially now. I have an M1 Mac and play Baldur's Gate, amongst many other intensive games that play just fine.
Intensive games isn't the problem, the problem is optimization. There's a difference between the two. I'll give you a huge example:

Team Fortress 2. Not a very intensive game, hell it ran on a PS3. But the optimization was so ♥♥♥♥ even modern computers during the Pyro update STILL struggled to play the game properly, and I should note the game did not get any graphical update so by all rights, this shouldn't be happening to begin with. This is where optimization comes into play to: to make sure the game doesn't ♥♥♥♥ itself when it sees medibeams up close or the phlog flamethrower destroying your PC.

Rivals is less intensive and more unoptimized. Baldur's Gate, from what I understand, is optimized extremely well on PC.



Oprindeligt skrevet af FaeLad90:
And dev going to weigh in on this?
Devs typically don't answer on steam forums. Might need to ask somewhere else
Sidst redigeret af Kyo Tanaka; 25. dec. 2024 kl. 9:44
/dev/null 25. dec. 2024 kl. 10:04 
Wine?


I mean it works on (X86) Linux.
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