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Anyway consider giving it a read - if you like any of the things listed, chances are you might like Brigador.
https://store.steampowered.com/news/app/274500/view/3279206839055741611
Yes. Here is my review:
https://steamcommunity.com/profiles/76561198087794419/recommended/274500
Butter smooth in performance. Control mechanics is recommend play on KB+M
Is that if you really want to, you can play it like Metal Gear if the giant nuclear equipped death robot was the one sneaking around. More so with bug turned feature "Tanks do not break cloaking device early when hitting the ramming speed button"
Imagine a squad of laser infantry soldiers, and their command mech which is a possible mission target option. Then a hole is silently smashed open through the bunker wall, they are all mysteriously flattened, and another hole in the opposite bunker wall is silently smashed open.
Then there is the slow opposite, picking the slow gimmick killdozer. Giving it an EMP blaster, and slowly ramming technologically superior enemies to death.
Eventually, you go from always slam picking the biggest and most blunt options with firepower in the category of "Erase visual screen zip code with giant lasers, airstrike launchers, or acid gas clouds" to "Hey watch me kill the giant floating eye laser heads with a power suit armed with world war 2 guns."
All of the trailers and reviews make it look like "just" a twin stick shooter, and tons of the options are suited to that playstyle. A lot of the carnage is "Hey how can I prank these guys to death with sci-fi hardware?" like a short range microwave gun that can't break through shield, but also ignores walls. and enemies don't turn on their shield until they get alerted.
Well, as long as you don't forget firing elevation matters. "Why. Am I missing. Enemy power suits? I am aiming at the opposite side of the screen like usual... Oh right I am riding a 20 story tall super mech, instead of a low slung light mech or hovercraft that can just sweep my gun in their general direction twin stick shooter style. *Aims explosive minigun slightly closer* there we go."
I just recently finally decided to play through the campaign, but for me the real selling point is the freestyle play.
I am loving every second of it.
There are some things I would love for the studios to expand upon next time, like massive campaigns with more of these bad boys would be phenomenal, but I understand the appeal of being just a single pilot in the cockpit.
I hope this publisher pushes this game again in the future to get more people to notice it.
IRL Battletech is starting to make a comeback in my region of the world, because everyone is tired of Game Workshops crap, so the very near future might be the age of big robot games.
One can hope.
Of course I say all of this as a tank guy.
There are a lot of things that I want that the game doesn't do, but doesn't that just mean that what's here is touching on something that has potential, is worth exploring?
https://www.youtube.com/watch?v=5bp3ivWv7Vs
And a funny quote from the video:
"Some mech games could be about the horror and futility of war and how it harms innocent civilians—the true costs of human life.
In Brigador, if you step on a civilian, you get 50 bucks."