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I'm really glad the Varlet exists. This game was crying out for a woefully underpowered option and the Mongoose was only half cutting it in that regard.
I think the idea behind pilots which start at low difficulty and ramp up is that they're competent but have no reputation, thus the enemy presence increases as they deal more damage where as pilots that start at high difficulties or have fixed difficulties already have a fearsome/ fixed reputation.
Thus Johnny Five Aces must have this awesome legend surrounding him, but the actual guy is pretty underwhelming. Hence the difficulty starting high and getting lower.
(This is just my theory of course since a pilot's actual effectiveness is down to the Player.)
Time works the same way.