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Incant stacking worked really well for me usually, better than the other options from lunar at least. Just try to set up a solid frontline on each level via unit mods and duplicates. Pair it with pyreborn for access to decent aoe too and you are golden.
fixed it
gotta learn new dance moves, it's a new game, I'm sorry
if I roll that boss I think it's gonna be an insta-abandon go next for now
An endless front tank for example is really solid there, as you can just summon it again when it dies, removing all the corruption buildup, same with having units on all floors so it's more spread out
People who expecting unlocks to give them 100% guaranteed wincon on level 10 don't understand how roguelikes work.
stacking decay and/or pyregel, I nuke last boss in before the fight starts :D
Didn't really enjoy it tbh. 4 wins in that playtime? Every win was by the skin of my teeth on the last boss even if the build was doing ok before that. Really a noob should have a 25% winrate and a veteran should have a plus 50% imo. A >5% winrate feels bad.
Don't understand what all these game breaking strats are. My tempo is always constrained and my dps and my hp are always way behind. I don't see any crazy combos in the card mechanics either. I never once made a broken build.
One, I need to secure a tank every run. Otherwise nothing else works, and I really need two. Two, I need some consistent dps which sometimes never shows. Then my gimmick whatever it is has to come together, more often than not I am dumpstered before I can get any engine going.
You can't see the level 5 or seven boss and they can hard counter you too. Had a revenge build going, boss 7, statue boss. Of course no movement spells in my deck.
Oh you just need to do this and this and this and then the game is a cakewalk. You have all the tools available to you. Yeah ok.
Like I said too smooth brained for this game.
Also watching some high level player break the game on youtube and then just doing what they did, to me that is not playing a game. I guess some people follow metas for competitive games but for this, I don't see the point.
The onboarding is terrible, and the game is just too punishing for me, never played the first game so I can't speak to that, well I played it for like an hour or something and didn't like the presentation. The presentation on this one is much better. Story is really badly done though. Just started skipping the skits.
Good game. Not for me.
No, I had tanks with a couple hundred shield, the issue is my backline didn't have insane hp so 2 corruption into 4 into 8 killed them before i could stack shield on ALL of them, there's no preventing the aoe corruption and doubling that I can see, besides out healing it/shielding it.
You are clearly doing something very wrong