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There's plenty of one and two space monsters all over to use with Fenix, and you shouldn't be thinking about any clan in pure isolation but how they might synergize with other clans.
I haven't touched Gilda much but she looks more-or-less the same as the Imp Mother champion. Her Gildmother path should have NOTHING to do with fighting, she's there to protect the egg so you can get run-economy, maybe pick off waves on the top floor. Bloat Matron would probably work really well with +space rooms and endless whelps to spam pyregel stacks. And Lady Avarice is also pure economy but more suitable for bottom/mid floor.
Pyreborn units don't need 1 slot dummies to take hits. All of the dragons have pretty solid HP stats and can take hits - couple with an ally clan's defensive options, and they can be pure tanks. My Pyreborn is only level 7 so I don't have every unit unlocked, but up to level 7, only one Pyreborn unit is size 3+ so your size criticism doesn't really apply. You can use almost every Pyreborn unit with 5/6 of the Pyreborn champion paths. Yeah, you can't get dummy hits but that's why you need to use the ally clan as support.
BTW Goldtooth is absolutely insane if you have a strong avarice build (Lady Gilda + Misers..) but Greed Dragon is one of the best units in the game. You don't need to cash in those gold eggs as the boost is usually not worth it after Cael. If you hit 8 eggs, Greed dragon becomes a 100/115 monster. If you can get 11 or 13 eggs, he becomes a 130/145 or 150/165 monster. On base stats.
A tip for Dragon Horde - Golden Touch with -1 cost and holdover or +10 magic power turns it into a really easy way to farm eggs off of weaker backlines. I can usually score 4 or 5 eggs in a battle off of it.
Other people might have better synergy combos, but try Pyreborn with Hellhorned (rage and armor support), Umbra (feed those dragons), Banished (valor), you could even try Lazarus for reanimation support on whelps to trigger a bunch of other effects (cooldown reduction artifact, Gilda Bloat Matron triggers, etc).
I will agree that their artifacts do feel underwhelming. The pyregel artifacts seem good, even if you're not running heavy on pyregel, and Golden Gloves giving all of your units Avarice 2 is nice, but the rest are uninspiring. The Dragon Horde has decent choices but yeah.
Try stacking pyregel and then using a lot of 0 cost spells on them. Or stack pyregel and decay/frostbite. Maybe you have a faction that is very upgrade reliant, or you want to copy a lot of their cards with lifemother pyre - Make some money with avarice/dragon hoard. It may take a few tries for the game to give you a truly great setup but that goes for most clans.
Pyreborn have plenty of strong units, money and egg dragon can be buffed to very high stats if you accumulate resources. Guy with 10 avarice is moneymaker. Pyregel on incant is strong in some incant build or with their staff which doing damage on incant.
Dragon hoard can be frustrating to get going if you didn't get any tools early, but it provide insane value if you manage to create engine. Even without cashing it, certain units/spells can use counter to become stronger.
Artifact wise, Pyreborn are pretty well set. Avarice 2 on everyone mean a lot of gold in unit-focused strat, pyregel-related items are good enough (especially pyregel on ascending), buff to dragons are okay.
And for units, having a bunch of strong independant choices help them blend with other clans better. You don't need a lot of synergy or tools to make their units work, which is definitly avantage compared to some other clan units.
As for Pyreborn. They were my first game clear. Holdover, dualism Valor 40 card. Mwah. Felix Overlord, unstoppable. Had him over 500 dmg. Trample Bird in the back and quick bird. Nothing came close, nothign ever left first floor.
dragons and voila you can make an army of easy to play shadowsieges.
When it comes to golden egg path, in general you want more than 1 source. You want to try and cash in after every battle, not after every 3 battles. That alone gives you runs where you have 15 or more artifacts. And enough gold to buy out every shop you come across. And at that point you don't need your hero, your units completely take over.
When it comes to spells, pyreborn can have some silly explosive turns. A tiny bit of pyregel on a unit and then start doubling it... multiple times? Bosses will die before they even enter the floor.
Then recently I watched people play. And I learned. And I do what they did. And it's fun! I realized I simply didn't know how to play. I couldn't' evaluate things correctly. But once I learned, I do a lot better. And MT1 and MT2 are just fun.
My recommendation: Keep trying. Watch people play. Or move on and play something else. Not everybody likes every game. I, for one, can't deal with difficult games like Elden Ring or Dark Soul. And it's ok. Nothing's wrong with that.
Yeah sure I'm not the best player, but I've already done 8/18 combos for titan covenant 10 runs, so I guess I'm not completely wasted noob either.
Yes they can synergize with other clans very well, but why almost every other clan is completely self sufficient? I can get 13 hoard eggs per run, but that's only because of death-abusing shenanigans, you will never able to reliably get even 10 eggs with just pyreborn cards themselves on high covenants. Stacking pyregel can be atrrocious, Pyreborn have nothing that can benefit stacking, even through inacant. And 3 sized champions are totally not justifying it, at all, they're pretty underwhelming and only decent in few combinations, I think Pyreborn champions are the worst ones from all MT2 clan champions overall.
While yes, you can make some wild combos, I'm upset, becasue lots of other clans can pretty much carry run just themselves (Underlegion, Banished, Remnants, Coven, Lazarus those maybe the easiest ones), but Pyreborn just require other clans to fill their gaps, which is, maybe a fun thing, but makes runs with clans you hate (Umbra and Awoken for me personally) jsut plain painfest. You have half baked clan that can't carry stuff on itself and you also have to add stuff you hate to play.
So after playing more I still think that Pyreborn is a weaker clan. It's capable of doing strong thing, but it's much weaker than Stronger clans (which makes it weak in comparison)
https://steamcommunity.com/sharedfiles/filedetails/?id=3488833458
You can check my screenshot oof my runs if you want, I'm keeping track of it.