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Most literally, You could argue that the primary plot of the game is The Fans going to The Son's hideout after The Son calls them on accident trying to reach The Henchman, essentially getting the wrong number that sets off the cataclysmic chain of events that end the game.
Or, you could argue that it's aimed directly at the fans who wanted the return of a playable Jacket and the 50 Blessings calls, in which case they're looking for Hotline Miami and Hotline Miami 2 is the wrong number.
Or you could think back to the original where Jacket got everything right about going to find the leaders of 50 Blessings. Except the floor. Wrong Number.
The Detective also fits this as the Miami Slasher. He's trying to create sophisticated murders to grab the media's attention, but he metaphorically has the wrong number of the city. They're not interested in anything but buckets of blood, leaving his crimes completely unheard of and uncared by the rest of the cast.
Another interpretation could be that the game itself is the wrong number, as everyone focuses on Jacket and what Jacket did while the real, massive arc of the game is only vaguely seen through newspaper clippings until the very end.