Hotline Miami 2: Wrong Number

Hotline Miami 2: Wrong Number

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Stanky_Taco 11 AGO 2015 a las 8:33
Any user made Mods to save this failed game?
Was really looking forward to this title. Too bad the level designers are complete morons.

Has anyone made a mod for this game, so we have the same vision range as the bots?

Either that or a mod with maps with small rooms so you are not constanly getting shot from unseen , offscreen bad guys?

How about a mod that hold down the left trigger so you are constantly scrolled to the max?

I am starting to wish I just piled the $15 on the floor and lit it on fire. I would have gotten much more entertainment than I have gotten from this piece of turdware.

I really hope the community can help save us from a total loss.
Última edición por Stanky_Taco; 11 AGO 2015 a las 8:33
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Mostrando 1-15 de 55 comentarios
pilk fnoyd 11 AGO 2015 a las 8:50 
cool, man
Raven Ebonscale 11 AGO 2015 a las 9:17 
check the skyrim nexus you can find good mods there
Sweetshart 11 AGO 2015 a las 10:57 
inb4 ban
Wave 11 AGO 2015 a las 16:05 
I have link for you here
fap fap
Cloudy 11 AGO 2015 a las 19:52 
I do kind of agree that the level designers didn't really know what they were doing.
Sam 11 AGO 2015 a las 21:24 
The levels aren't badly designed.

You just suck at the game, most likely.
Cloudy 11 AGO 2015 a las 22:14 
Publicado originalmente por worst man to ever live:
The levels aren't badly designed.

You just suck at the game, most likely.
So just because he has a negative opinion it denounces his playing quality? The levels are far too expanded, have odd layouts, etc. I also feel like windows were just a lazy design attempt to raise the game's difficulty. Not to mention other failed concepts like Cory's horrific roll, the dual uzi horizontal spread that can be used effectively in too few areas, Alex and Ash, and a lot of other stuff.
Última edición por Cloudy; 11 AGO 2015 a las 22:21
tonyantonio 11 AGO 2015 a las 22:30 
Publicado originalmente por CrispyBoomstick:
Publicado originalmente por worst man to ever live:
The levels aren't badly designed.

You just suck at the game, most likely.
So just because he has a negative opinion it denounces his playing quality? The levels are far too expanded, have odd layouts, etc. I also feel like windows were just a lazy design attempt to raise the game's difficulty. Not to mention other failed concepts like Cory's horrific roll, the dual uzi horizontal spread that can be used effectively in too few areas, Alex and Ash, and a lot of other stuff.
If you are S ranking every Hard and Normal level like me. You will realize they are't bad abilites.

Use Corey's dodge on the hallway of Deathwish and you get a free AK and its smooth sailing.

You can use the horizontal aimming to plan a double kill while entering a area, though it takes a lot of practice.

Alex and Ash are really awesome on The Pit, fatties are a huge promblem on that level and when you can take them out with melee while she uzies, its heaven.

Idk you guys should just get a grip
Cloudy 11 AGO 2015 a las 22:31 
Publicado originalmente por tonyantonio:
Publicado originalmente por CrispyBoomstick:
So just because he has a negative opinion it denounces his playing quality? The levels are far too expanded, have odd layouts, etc. I also feel like windows were just a lazy design attempt to raise the game's difficulty. Not to mention other failed concepts like Cory's horrific roll, the dual uzi horizontal spread that can be used effectively in too few areas, Alex and Ash, and a lot of other stuff.
If you are S ranking every Hard and Normal level like me. You will realize they are't bad abilites.

Use Corey's dodge on the hallway of Deathwish and you get a free AK and its smooth sailing.

You can use the horizontal aimming to plan a double kill while entering a area, though it takes a lot of practice.

Alex and Ash are really awesome on The Pit, fatties are a huge promblem on that level and when you can take them out with melee while she uzies, its heaven.

Idk you guys should just get a grip
It's their pathfinding I have an issue with. :conwayshrug:
Cloudy 11 AGO 2015 a las 22:32 
Publicado originalmente por CrispyBoomstick:
Publicado originalmente por tonyantonio:
If you are S ranking every Hard and Normal level like me. You will realize they are't bad abilites.

Use Corey's dodge on the hallway of Deathwish and you get a free AK and its smooth sailing.

You can use the horizontal aimming to plan a double kill while entering a area, though it takes a lot of practice.

Alex and Ash are really awesome on The Pit, fatties are a huge promblem on that level and when you can take them out with melee while she uzies, its heaven.

Idk you guys should just get a grip
It's their pathfinding I have an issue with. :conwayshrug:
Also, most of the time Cory just wants to roll and not melee. You have to be extremely careful to not press the attack button an extra time, and I feel like I shouldn't have to worry about that in the fast paced action. It just kinda ruins it for me.
Última edición por Cloudy; 11 AGO 2015 a las 22:33
tonyantonio 11 AGO 2015 a las 22:33 
Publicado originalmente por CrispyBoomstick:
Publicado originalmente por tonyantonio:
If you are S ranking every Hard and Normal level like me. You will realize they are't bad abilites.

Use Corey's dodge on the hallway of Deathwish and you get a free AK and its smooth sailing.

You can use the horizontal aimming to plan a double kill while entering a area, though it takes a lot of practice.

Alex and Ash are really awesome on The Pit, fatties are a huge promblem on that level and when you can take them out with melee while she uzies, its heaven.

Idk you guys should just get a grip
It's their pathfinding I have an issue with. :conwayshrug:

Play HM1 and you will wish you were never born. Times you try to lure someone and they just walk right back to place. Its the main reasone why I belive 2 is the much better version.

Anyways, I jsut S ranked Caught Hard Mode. And let me tell you the RNG in that level gets to ♥♥♥♥♥♥♥♥ Levels. I am currently 17th place on the leaderboard

Edit: I am just recoreting myself, HM2 is much harder, but HM1 has really bad pathfinding

Double Edit: I can't type today :P
Última edición por tonyantonio; 11 AGO 2015 a las 22:35
Cloudy 11 AGO 2015 a las 22:35 
Publicado originalmente por tonyantonio:
Publicado originalmente por CrispyBoomstick:
It's their pathfinding I have an issue with. :conwayshrug:

Play HM1 and you will wish you were never born. Times you try to lure someone and they just walk right back to place. Its the main reasone why I belive 2 is the much better version.

Anyways, I jsut S ranked Caught Hard Mode. And let me tell you the RNG in that level gets to ♥♥♥♥♥♥♥♥ Levels. I am currently 17th place on the leaderboard
That's another issue. The RNG. It makes planning out your kills a pain. *yeah I'll take out those two next time* spawns *what the ♥♥♥♥ are they doing in that room with tubby?*
Cloudy 11 AGO 2015 a las 22:36 
Publicado originalmente por CrispyBoomstick:
Publicado originalmente por tonyantonio:

Play HM1 and you will wish you were never born. Times you try to lure someone and they just walk right back to place. Its the main reasone why I belive 2 is the much better version.

Anyways, I jsut S ranked Caught Hard Mode. And let me tell you the RNG in that level gets to ♥♥♥♥♥♥♥♥ Levels. I am currently 17th place on the leaderboard
That's another issue. The RNG. It makes planning out your kills a pain. *yeah I'll take out those two next time* spawns *what the ♥♥♥♥ are they doing in that room with tubby?*
I do agree that the pacing and AI of everything is better in the 2nd though. The first feels a lot slower and tedious, going back and playing it.
tonyantonio 11 AGO 2015 a las 22:39 
Can't you just steam refund?
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Publicado el: 11 AGO 2015 a las 8:33
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