Hotline Miami 2: Wrong Number

Hotline Miami 2: Wrong Number

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Dagda 19/abr./2017 às 12:13
The ending was terrible.
I feel so much dissapointment in my chest,and I can't fill it.
8 hours of gameplay,which is filled with some interesting, some boring, and some incredibly non-touched characters.
I mean, some of them are litterally just ignored.
I sincerly hope the ending will be good after I play HM 1.
Because I don't have anything else to say.


Does anyone else feel just like that about the ending?
:hoji_smile:
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Exibindo comentários 115 de 52
holy SWAG 19/abr./2017 às 12:17 
It was.
It is truly dissapointing to see such a bland and stupid ending like that.
"OH WE GOTTA MAKE AN ENDING! WHAT DO!? XD"
"LMAO JUST NUKE IT BRO XDDDDDD"
this wasn't only just the dumbest way to end the game
but it also means there's no possibilities of a third game... (Half Life 3 Confirmed?)

"I sincerly hope the ending will be good after i play HM 1" you didn't play the first one?
Dingle 19/abr./2017 às 16:32 
There are possibilitys for a third game
Dingle 19/abr./2017 às 16:33 









.















Jk
TrumpYoRump 19/abr./2017 às 17:53 
Escrito originalmente por Squiddy:
I feel so much dissapointment in my chest,and I can't fill it.
8 hours of gameplay,which is filled with some interesting, some boring, and some incredibly non-touched characters.
I mean, some of them are litterally just ignored.
I sincerly hope the ending will be good after I play HM 1.
Because I don't have anything else to say.


Does anyone else feel just like that about the ending?
:hoji_smile:
The reason they made the ending like that was supposedly because this was supposed to be the last Hotline Miami game we were going to get. Instead of leaving loose ends, i guess they just decided to kill off all the characters. When i first completed the game i was dissapointed, but i've learned to appreciate it now.
holy SWAG 19/abr./2017 às 18:11 
Escrito originalmente por TrumpYoRump:
Escrito originalmente por Squiddy:
I feel so much dissapointment in my chest,and I can't fill it.
8 hours of gameplay,which is filled with some interesting, some boring, and some incredibly non-touched characters.
I mean, some of them are litterally just ignored.
I sincerly hope the ending will be good after I play HM 1.
Because I don't have anything else to say.


Does anyone else feel just like that about the ending?
:hoji_smile:
The reason they made the ending like that was supposedly because this was supposed to be the last Hotline Miami game we were going to get. Instead of leaving loose ends, i guess they just decided to kill off all the characters. When i first completed the game i was dissapointed, but i've learned to appreciate it now.

That is false.
They left a lot more loose ends than before.
For example, what happened to the janitors? 50 Blessings?
There was a bunker shown on The Abyss, was it used by 50 Blessings to hide from the nukes?
Who are the people with masks shown in The Abyss?
And so on, and so on.
TrumpYoRump 19/abr./2017 às 18:22 
Escrito originalmente por just end my life already:
Escrito originalmente por TrumpYoRump:
The reason they made the ending like that was supposedly because this was supposed to be the last Hotline Miami game we were going to get. Instead of leaving loose ends, i guess they just decided to kill off all the characters. When i first completed the game i was dissapointed, but i've learned to appreciate it now.

That is false.
They left a lot more loose ends than before.
For example, what happened to the janitors? 50 Blessings?
There was a bunker shown on The Abyss, was it used by 50 Blessings to hide from the nukes?
Who are the people with masks shown in The Abyss?
And so on, and so on.
Firstly, yes, the Bunker that was shown in The Abyss was used as a 50 Bunker Hideout since it's pretty evident from the details in the level. Also, we are not sure who the people in the masks are but we can assume they were other 50 Blessing operatives or killers. 50 Blessings mission to cause nuclear war was succesful and we can assume that the bunker was used for all the surviving members of 50 blessings after the nuke goes off. The janitors were likely staying in the bunker at the time of the explosion.

But yeah, i wasn't trying to say that there weren't loose ends, because there are, but i'm just saying that in the mindset of the developers, they just decided to nuke everything to give a sort of conclusion to the main characters of the story and eradicate the possibility of a third game anytime soon.
Última edição por TrumpYoRump; 19/abr./2017 às 18:23
Sirens 19/abr./2017 às 18:51 
Escrito originalmente por ΩGenesisΩ:
There are possibilitys for a third game
there was

*cough cough* midnight animal *cough cough*
holy SWAG 19/abr./2017 às 19:09 
Escrito originalmente por TrumpYoRump:
Escrito originalmente por just end my life already:

That is false.
They left a lot more loose ends than before.
For example, what happened to the janitors? 50 Blessings?
There was a bunker shown on The Abyss, was it used by 50 Blessings to hide from the nukes?
Who are the people with masks shown in The Abyss?
And so on, and so on.
Firstly, yes, the Bunker that was shown in The Abyss was used as a 50 Bunker Hideout since it's pretty evident from the details in the level. Also, we are not sure who the people in the masks are but we can assume they were other 50 Blessing operatives or killers. 50 Blessings mission to cause nuclear war was succesful and we can assume that the bunker was used for all the surviving members of 50 blessings after the nuke goes off. The janitors were likely staying in the bunker at the time of the explosion.

But yeah, i wasn't trying to say that there weren't loose ends, because there are, but i'm just saying that in the mindset of the developers, they just decided to nuke everything to give a sort of conclusion to the main characters of the story and eradicate the possibility of a third game anytime soon.

I wish there was a 3rd game.
If there was, i think we would have new characters.
Or maybe some of the main storyline actually survived?
ElectroRanger 20/abr./2017 às 8:52 
No, I don't think they'd make a third game, even if they do seem to enjoy teasing it out of spite.

Honestly? After playing the game abit, I ended up not having as much of a problem with the ending. Are there loose ends that don't get wrapped up? Probably. Could there have been a better outcome? Maybe.

For me, I found the story to be mostly a statement on basically how there's a theme of different types of people not willing to accept that their actions are pointless. That for what it's worth, Hotline Miami as a game is not meant to be taken for any amazing story or anything that should matter, that it's really more of just you enjoying hurting people and raging through the levels (Which admittibly I'll agree some of them are pure piss difficulty, specifically hating the most the levels of Richter and The Son and totally glad I managed to get an A+ on them because I'm not going further than that).

It's already being stated from the start, kind of, that this whole game is just going to have a downer, that almost no one is held to any sympathy and that eventually this story just has to end. Having the world destroyed by nukes is one quite of an overkill metaphor to end the game's series, but still, it's as if the devs admit that they just want to move on from this series and write something new.

Personally, I think the characters in game really represent the types of people who play this game, wether they are in just for the action without cause, hoping for a more gory experience for the heck of it, or just want answers to a story that really the devs didn't put much thought on that wasn't exactly that big of a focus. To me, almost every character kind of is a focus on the things people do not knowing to consider their actions are looking into this game in the wrong eyes, judging it for every bit by bit like every kill and execution was something artistic.

But heck, I could also be wrong and maybe the devs just really don't care that much. It's possible. Regardless of that I still found the game always being replayable.

Because although I'm berated for my actions, I sure do enjoy hurting enemies people
Escrito originalmente por Squiddy:
I feel so much dissapointment in my chest,and I can't fill it.
8 hours of gameplay,which is filled with some interesting, some boring, and some incredibly non-touched characters.
I mean, some of them are litterally just ignored.
I sincerly hope the ending will be good after I play HM 1.
Because I don't have anything else to say.


Does anyone else feel just like that about the ending?
:hoji_smile:
It was supposed to be an awful ending, it was even foreshadowed.
i regret nothing 20/abr./2017 às 11:17 
Escrito originalmente por Squiddy:
I feel so much dissapointment in my chest,and I can't fill it.
8 hours of gameplay,which is filled with some interesting, some boring, and some incredibly non-touched characters.
I mean, some of them are litterally just ignored.
I sincerly hope the ending will be good after I play HM 1.
Because I don't have anything else to say.


Does anyone else feel just like that about the ending?
:hoji_smile:
It dind't feel terrible,it felt unexpecting.
I did not expect a nuke,not in 1000 hours of thinking of a possible ending.(before the TV broadcast)
I mean yeah,the menu gives you somewhat of a hint...
Dingle 20/abr./2017 às 13:31 
I lnew it would be a nuke (gosh dangit youtube!
Blank Webbing 20/abr./2017 às 13:48 
I liked the ending.
Toasty 21/abr./2017 às 13:02 
One of the big themes in Hotline Miami 2 is repercussions. I feel like the ending is supposed to represent a cosmic punishment for all of the characters. If there is a hell in Hotline Miami then the characters are surely in it right now.

Beard didn't deserve what happened to him though.
Última edição por Toasty; 21/abr./2017 às 13:03
Dingle 21/abr./2017 às 13:04 
Ikr
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Publicado em: 19/abr./2017 às 12:13
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