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And day one TRS announced the F2P version/ the stream when it was the topic, I told them that it wouldn't solve anything. You only bring more casuals and you're not fixing the glitches nor balance issues, you only create new ones and eventually that same hype dies instantly. I was ignored but would you look at that, I was right. And I don't blame TRS, guess 2K had it's own things going on with the F2P update and TRS was only the employee and not the boss.
Balancing I found to be not too bad in the Beta. Overall most of the changes they made were not that good. They did address some issues but I think they could have done a better job.
Always on the run? Yeah if you're new to the game or have a ♥♥♥♥♥♥ team then this is exactly what the game feels like. There's really not much more they can do about this and the things they did do were pretty terrible. Giving everyone a dome? Dumb dumb dumb. It didn't help that people couldn't grasp the concept of trying to cut off the monster instead of blindly just following it.
The playerbase? I actually commend them for doing anything at all for the playerbase. Again, i mentioned above how toxic the forum was here. How do you as a gamer even expect them to do anything for the playerbase when they are literally having death wished upon their families? Nothing should warrant that behavior and certainly not the Day 1 DLC or season pass fiasco they had.
Their DLC plan actually wasn't that bad compared to the practices other games had at that time and certainly not compared to how things are now. They offered free game modes and free maps, making sure that the playerbase wouldn't be split by those with some maps and those without. And yes there was day 1 cosmetic DLC. Cosmetic, as in, doesn't effect gameplay at all. No one should have ever raised a fuss about this and it really just showed how ignorant most gamers are of the development cycle. There is a reason Day 1 cosmetic DLC happens, and its not for the reasons you would think.
Bottom line is that alot of people didn't give the game a fair chance because they didn't understand it or how to play it. All those COD twitch shooting kids would run n gun, fail and blame the game for it. All the while shelling out $15 for what, 2 new maps in COD? It was a game that was not guaranteed to be fun or even give you a close match. It really depended on the players moreso then anything in the game itself.
Had TR been given more control instead of the heavy handedness of 2K then maybe the game would have survived.