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In the final instance, where you face the Sorrow, one of the choices you can make is to destroy the Sorrow without dying along with it. When you tell it, "Very well. I'm ready to make my choice", you are presented with a list of 6-7 choices. One of choices is to say, "I reject your authority, Sorrow. I'll use the Resonance to destroy you, and all of us will live free."
At that point, Sorrow will stir angry, ask you if you understand it, etc. Then you will need to justify your decision by giving it your reasons, and THIS is the very moment where your answer should be completely aligned with your tide in order to be able to use Tidal Surge and therefore survive.
For example, if your dominant tide is blue and you suddenly say that you care about humanity or that other Castoffs matter to you as family, you will never get a chance to use Tidal Surge keeping your Castoff alive.
For a game named after the tides, they sure don't seem to matter much...
;)
The issue with any kind of "moral scale" is that it doesn't favor reflective analysis, long-term goals or complex motivations, only straight-forward approach with shouting your reasons at everyone around. Which is ironic, considering the protagonist/antagonist is supposed to be a master-manipulator. So, you pretty much game with the developers' morals and assumptions.
Agreed.