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Are you sure the resolution really changes to 2160p? If you turn windowed mode on and start to change resolutions, you will see it doesn't make sense, if you change to 1080p the window itself is 4k and fills up the screen. If you change lower than 1080p it does not fill the screen, the resolution ratios are wrong. You can see the high resolutions do not stick to the settings because if you go out of options menu and then back in to graphics, it has reset to its current resolution which is 1080p in my case. Conclusion: the screen stays at max 1080p but fills the screen to 4k.
I even tried disconnecting the other monitor, and solo using the 4k monitor. To no avail.
Does the game even support native 4k?
See here for a comparison: http://steamcommunity.com/app/272270/discussions/1/133258092256946326/?ctp=4#c133258593384867210
For your problem, you can try alt+enter to toggle fullscreen mode and drag the window from one display to another. The resolution dropdown list should adjust to the maximum supported resolution on that display.
My display's native resolution is 1920x1200. If the desktop resolution is 1920x1200 and I set DSR to 4.00x, Torment adds the resolution 3840x2400 to the list, but it will revert to 1920x1200. I have to set the desktop resolution to 3840x2400 as well for Torment's resolution to stick.
It's kind of strange, too, because Wasteland 2 DC, runs in VSR mode @ 2560x1600 without a problem, but one of the improvements to the original game was it was rejiggered to use the Unity 5 engine--newer than the earlier Unity engine, which powered the original Wasteland 2--which also does not allow VSR support.
Update...the game reports it is using the Unity 5 engine, so, like Wasteland 2 DC, it should allow the use of VSR--but it doesn't, for some reason. Wish there was a way to force it to DX11....
Some added trivia...most TV's that are advertised at 4k really only do UHD. 4096X2160 is true 4K resolution.