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The intent is that it's a spiritual successor, having the same feel and similar themes as Planescape Torment but otherwise being unconnected.
It's the same way Bioshock was intended to be a spiritual sequel to System Shock.
https://en.wikipedia.org/wiki/Spiritual_successor
The first game Planescape torment, you played as what I would call a tormented soul. tormented/haunted by his past lives.
In this?, hmm.. maybe the name just stuck?.
But you still play as a castoff... a husk of sorts that another "person" left behind, that then formed its own consciousness.
sounds pretty tormenting to me. :)
OOPS! My bad. The castoff's torment besides not knowing who s/he is is the murderous Sorrow and reliving all the previous lives in flashes and not having any history of growing up or other things normal humans do. Knowing that you are the product of someone who thinks only of himself and is, let's say, less than loved by others in his past can be a torment in itself.
Sounds right to me
I can't disagree more. I've played all three ORIGINAL bard's tale games and that ♥♥♥♥♥♥ remake that plays like diablo was a huge let down for me. Planescape: Torment is quite possibly the best game i've ever beaten (twice) and this game (yes i'm playing it) has a similar look and feel to it. I admit the title sucked me in but it's still fun and it plays like the first game. You are more like the nameless one than you think...
But don't read the tile backwards, the series IS Torment. Even with another ruleset, an other universe the mechanics are still more or less the same, you're playing an immortal that has no memories, you're evolving in a strange world with stange items and characters, you have a labyrinth in you mind that you can access when you die, it's still mainly story driven with hard quest choices.
It' still a sequel. Not in the sense of the story continuing, but more like you get final fantasy 1 and 2, the feeling is the same, even if the story changes.
If, after playing both Planescape and Numemera, two rpgs about a dude who wakes up from certain death and follows in the path of memories that aren't his through a city replete with mystical secrets and colorful characters,
you still don't think it's somewhat fair for them to share a title, in addition to everything else they share...
Well I guess I can't explain it to you.
And only by breaking the circle a person could achieve the enlightenment.
Planescape Multiverse died since 4th D&D edition, forget it and let it go.