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It would be a titanic effort to completely and accurately judge how good the script actually is in its entirety. I assume this is the reason why so many critics gave such glorious reviews to this game. It is a very complex and well written script, and I cannot and will not venture out so far as to nitpick it (as it may seem I have done so far with everything else).
I will discuss one thing that I thought was weak (and I say "weak" very very carefully here) which is the overall premise.
Planescape: Torment had to deal with many abstract ideas. Life. Death. Circle of life. Torment. Regret. Change. Love. Survival. And many more.
Torment: Tides of Numenera is a step back, by fleshing out an actual physical thing to create tension.
P:T had an unseen "villain" all the way until the very last act. T:ToN shows its villain at the end of the 2nd act (showing that the director loves his art too much).
P:T "villain" turns out to be just an entity trying to ensure its own survival. T:ToN villain turns out to be a borderline mindless guardian.
I'm really sorry Collin, you are a brilliant man with a brilliant mind, and I respect you and your work deeply (as well as all the other writers), but I'm sure you can see the difference(s). I'm very sorry I have to point them out, but it's the truth... :(
I also mentioned hints of brilliance earlier - the second one is here: there's an apothecary in the Bloom that refuses to treat you because of you being a Castoff. Brilliant! World building! I loved it!
Another thing... and beside the diversity of the companions, which I'm sure it was pointed out in other reviews... what happened to LOVE. This game is so damned sterile. Where's the sex? Where's the hot scene where I kiss an amazingly looking half-demon, and her skin almost bursts into flame?
What happened? Did we forget romance?
How about the gay guy? Can he get something going?
How about about the old woman that teleports around? Is she a lesbian? Can she get something going? Or maybe adult Rhin?
GIVE US SOMETHING, KEVIN! WE WANT SEX!
*sigh*
6. ("oh god is he done yet?") Sound
Mark Morgan. I mean. He's a legend. You can't go wrong with his music.
We have music for loading screens now - that's nice.
We don't have scores for each individual character as we converse with them. I'm sure that was also Kevin or Brian, because I'm absolutely positive when I say that I'm sure Mark Morgan CAN compose music for each companion.
I also found very distracting that Lani Minella was the voice of Callistege. I kept having Skyrim flashbacks.
Also... what happened to Jennifer Hale? No money to get her 1 weekend to do a small voice over for 1 character maybe? I miss Jennifer Hale... *dreamy eyes*
If you stuck and read this far, you have my appreciation and respect. In your shoes, I would've lost interest like 15 minutes ago. As thanks... here's a list of annoying things/bugs I found:
- autochtons don't change lines if you make it night time in Circus Minor
- Solaire (Dark Souls) mutant guy doesn't stop praising the sun if the sun goes out in Circus Minor
- sticha lair and CG sanctum options when you talk to sticha leader, lead ( haha obvious pun) to the same place
- door noise when entering Dendra O'Hur, although no door is to be seen
- if you fight Ris, there's no time to loot his body because the captain doesn't let you
- adult Rhin stats are an insult to perfectionists who'd want perfectly even stats for maximum efficiency
- entering to talk to the Memovira for the first time - guard dialog box is can't be seen fully (although I suspect that might be my own screen resolution)
- Efimpi is shoehorned in at the last second to make some torment related sentences, and give the general audience a sense of "oh... I remember... this game is based of a good game".
In conclusion: Torment: Tides of Numenera is a decent game on its own... but complete poop compared to the original. If it wasn't for the writing... we'd be right there with Dak'kon before the Proclamation of the Two Skies. And I can't believe many of my peers (kids that grew up in the 90's) think this is a good game.
https://forums.inxile-entertainment.com/viewtopic.php?f=46&t=17617
basically what i got from your review. What i expected, should be fun to play!
Yes. That is exactly my point! :D
Yeah, it was an enjoyable read! thanks, this pretty much tipped the scales for me to buy it.
Now go read my post "Why am I playing this game"
:)
Sure thing, good sir! :D
I don't share you love of PS:T and it's an absurdity to require a clone, PS:T has ton of flaws and I can easily destroy it largely. No I couldn't read all, too long I admit, still I don't want dev or anybody give too much importance to your crap.
EDIT: And frankly target people and mix sort of review with sort of insults, that's very kiddish, and very boring but for yourself. IT destroy a lot any arguing you perhaps build, or not.
As a result though, I have been doing just that, and it's been a blast. So... it all worked out in the end... something like that.
Huzzah, fanboy to the rescue!
And since I started with a quote, let me finish with one as well -
"People. What a bunch of bastards."
- Roy
If you had read OP you wouldn't wrote it's a nice review, it's a huge emmotive garbage with someone that feel important so he targets people he thinks important, ridiculous, crap review.
EDIT:
Seriously read the crap, this will avoid you wrote stupidities.
Mind = blown?