Torment: Tides of Numenera

Torment: Tides of Numenera

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Diablo Comparisons - I'm confused/
As I have said elsewhere, I am really enjoying this game. Depending on how the game flows, it may wind up being my all time favorite CRPG. (I did however feel the same way with Tyranny... before it's abrupt end.)

But even in positive reviews, I keep seeing people compare the game to Diablo. But not just because it's an isometric. They keep saying the Combat is like Diablo.

:|

Anyone else seeing people making this comparison. Am I really really missing something? Or is it reviewers are just not just playing games anymore?

Again. I love the game, I want it to do well. But the comparison to Diablo, particularly combat, is odd. It's pretty much the opposite of Diablo style combat.
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Showing 1-15 of 22 comments
Drakken Mar 1, 2017 @ 8:10am 
To diablo?
This game has nothing in common with diablo.. 3D iso that's all.
& Hopefully.
Darkeus Mar 1, 2017 @ 8:13am 
I have never heard that yet but this game has so much NOT to do with Diablo, they have to be trolling because I don't think anyone can be that dumb....
Old Man Mordaith Mar 1, 2017 @ 8:16am 
I can recall hearing the comparison made on the Know, hopefully my mind is just making up hearing the others. :D
movra Mar 1, 2017 @ 8:27am 
Did you know the original Diablo was turn-based? They just made the turns instantaneous.

https://www.diabloii.net/blog/comments/how-diablo-evolved-from-turn-based-to-real-time

Not that it explains the apparent similarity some see.
Darkeus Mar 1, 2017 @ 8:30am 
I knew that. But I doubt that is why people think such a silly thing, like you said.

Originally posted by movra:
Did you know the original Diablo was turn-based? They just made the turns instantaneous.

https://www.diabloii.net/blog/comments/how-diablo-evolved-from-turn-based-to-real-time

Not that it explains the apparent similarity some see.
Drakken Mar 1, 2017 @ 8:34am 
First diablo turn based? i don't remember that, i remember the ears that's all. :)
iemander Mar 1, 2017 @ 8:43am 
Originally posted by movra:
Did you know the original Diablo was turn-based? They just made the turns instantaneous.

https://www.diabloii.net/blog/comments/how-diablo-evolved-from-turn-based-to-real-time

Not that it explains the apparent similarity some see.
Errrrrrrrrrr...

Not really, Diablo is simply a very popular rogue-like. And rogue-likes are usually turn based. But this is a completely different type of turn based than what Numeria is derived from, wizardry.

Nowadays you have tons of them, I don't know what started it. FTL, Spelunky, Rogue Legacy (Nice wordplay) are similar to Diablo in how they are rogue lites, you've got more traditional ones like Dungeons of Dredmore and absolutely crazy ones like Crypt of the Necrodancer.

Rogue likes have the following:
1. ALWAYS random level generation
2. Almost always turn based
3. Almost always top down isometric
4. Almost always permanent death (In Diablo this is a difficulty level I believe)
5. Some kind of level up system
Last edited by iemander; Mar 1, 2017 @ 8:45am
supertrooper225 Mar 1, 2017 @ 9:15am 
As much as I love Diablo, this game has nothing to do with it. They couldnt be more different. But you'd be suprised how many people out there think diablo is popular because of the story or the campaign....they really don't know what diablo is about apparently.

This game is also awesome so far.
iemander Mar 1, 2017 @ 9:22am 
Originally posted by supertrooper225:
As much as I love Diablo, this game has nothing to do with it. They couldnt be more different. But you'd be suprised how many people out there think diablo is popular because of the story or the campaign....they really don't know what diablo is about apparently.

This game is also awesome so far.
Diablo is simply the first really accessible modern roguelike. Roguelikes are addictive as hell.

Had other fantastic Roguelikes like Spelunky or Rogue Legacy been released at the same time as Diablo they probably had the same effect.
Old Man Mordaith Mar 1, 2017 @ 10:03am 
Originally posted by Drakken:
First diablo turn based? i don't remember that, i remember the ears that's all. :)
Yeah. Pretty much same for me.
Viper Mar 1, 2017 @ 10:12am 
Diablo is an action game. The combat is hack and slash combat button spam. I don't see any similarity at all. Anybody who would say that has not played the game. The only thing this game has in common with Diablo is the Isometric view. That is it.
Last edited by Viper; Mar 1, 2017 @ 10:16am
barasawa Mar 1, 2017 @ 10:15am 
To me the combat is nothing like Diablo. The combat, despite using a different ruleset, and in fact the entire game, is far more like Baldur's Gate. That's true of any game that follows this style, including Pillars of Eternity.
Anyone who tries to say it's like Diablo apparently has little to no experience with computer games.
TRELLTRON Mar 1, 2017 @ 10:17am 
Not really, Diablo is simply a very popular rogue-like.

Diablo is not a rogue-like. If it doesn't have enforced perma-death then it's not a rogue-like.
Aged Swine Mar 1, 2017 @ 10:26am 
Oh, I'm sure it's just some people being weird. Happens all the time.

I have a Divine Divinity CD lying on a shelf, that lists Diablo II and Planescape: Torment as "similar games" on its back. So such comparisons don't really surprise me anymore. :)

...Of course, DD did have a lot in common with Diablo. TToN certainly doesn't.
iemander Mar 1, 2017 @ 10:42am 
Originally posted by TRELLTRON:
Not really, Diablo is simply a very popular rogue-like.

Diablo is not a rogue-like. If it doesn't have enforced perma-death then it's not a rogue-like.
Not all roguelikes have perma death, just like not all roguelikes are top down or not all roguelikes are turn based. Diablo was announced back then as a roguelike and well known for being a roguelike untill it started it's own life. Even games like Nethack have "variations" on the formula.

But if it really bothers you, Diablo 2 and 3 included perma death as a difficulty level.
Last edited by iemander; Mar 1, 2017 @ 10:44am
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Date Posted: Mar 1, 2017 @ 8:05am
Posts: 22