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The cooldown was a nerf to moneymaking.
Spotting deadbodies is just normal but yeah R* solving an issue is usually to nerf, not to solve...
6 months later - with 2 + players
1 year after - Cayo island erased from game.
Diamond 400K
Documents 300K
...
...
...
nightclub, agency, bunker, random free mode missions, there are so many better opportunities
Nightclub - It takes for ages to collect 400-500 K (safe is OKish)
Agency - long and boring after 2 -3 finales
Random free modes - full of cheaters (could be good on 2x 3x coop missions)
So nothing cant beat Heists (Cayo / Doomsday / Casino) unless you have 100 + millions in bank to fool around .
Most people playing profitable things in this game because R* puts high standards where is everything overpriced (full of dumb trucks that does nothing , but you must own it to unlock 1 single add-on ,etc... )
Here's a list of things that have triggered the alarm for me and a couple friends across 3 different runs:
Hacking the elevator to rubio's office and going up.
Going into Rubio's office and touching the elevator but not starting the hack (touching the blue ring)
Touching the basement stash gate.
Walking too close to one of the keypads for the basement gate stash.
Just swimming underwater.
Climbing up to the second floor in the hangar.
Leaving a body in front of the hangar (was the first time we ever saw "a body has been found" in Cayo)
I've probably forgotten a couple; there was a lot of restarts
The Hangar body one was the only one we were able to replicate with any kind of consistency. Every single other time was random AF.
I've been using the same method ever since the 3rd time I solo'd it and have been teaching people said method and route ever since so nothing I listed should have happened but it did.
And I'd be curious to see actual data mined proof of these drop rates, because out of the 3 runs I did in the last 36 hours we got Diamond Necklace, Pink Diamond, and my one friend did it for the first time so it was the pics. I was on a hiatus for a few months, but I genuinely can't remember the last time I got tequila.
You clearly have not been around since 2015. A LOT of bugs have been fixed over the almost 8 years it's been on PC. Definitely not every bug, but many, some might even say "most" have been fixed. There's definitely still some old ones in there, and new ones do pop up, but to say they haven't fixed most of them is an ignorant stance. (and I mean that by it's actual definition, in being a lack of knowledge)
The bugs don't come from Rockstar's greed, they come from player greed. (yea I know, I'm lighting the burner, go ahead and flame me but hear me out first)
Trying to fix glitches and exploits will OFTEN lead to bugs. If people would stop glitching doors and other nonsense and play the way it's meant to be played we would get less patches to Cayo to fix said exploits and thus less bugs introduced to it.
I've personally never understood the need. Even when it's bearer bonds and I'm solo I get out with at least 1.1 mil and typically only shoot 6 guys the entire time. It's genuinely easy as ♥♥♥♥ to play the game as intended (when we don't have bugs like the current one obviously)
I hope I remember to revisit this when I have 2k hours in GTA 6 as well, because to date I have only "reached into my wallet" 1 time in the last 7 years and that was only because they had a bonus on the 8 million card and it was only like $15. And that was back when Smuggler's Run launched. I just did heists for cash and VIP work during cooldowns, and I own everything I want (and have for like the last 4 major patches).
I've often asked people "what's the rush? the game isn't going anywhere" and I ask that because that's the only reason to "reach into your wallet" is to rush your income. (though I usually ask it of modders who use the excuse that it takes too long to earn things)
This is the first thing you've said that I definitely agree with. I finish new content in a day or two and then spend about a week hopping lobby to lobby to see if Lowbies need help, only to eventually disappear for months until the next content drop cuz there's nothing I'm personally interested in doing anymore.
Don't get it twisted, I'm not stanning the game or anything, this game makes me utter the phrase "This ♥♥♥♥♥♥♥ game..." so often that it's become a meme among my friends. Even Paladins doesn't make me go "This ♥♥♥♥♥♥♥ game..." as much (and Paladins players know what I mean lol) I just feel that your response is coming more from a place of emotion rather than fact, and statements about game flaws are not taken seriously when they are coming from a strong emotional basis; at least not by large devs like this. (indie devs are a lot better about investigating outcrys) I say this as someone who has filled out way too many support tickets in his short time on this Earth, and have tried many different approaches. (ask me about Ubisoft not fixing a progress breaking bug in FC4 and FC5, i dare ya lol)
Anyway, I'll leave it at that. You can light your molotovs and start throwing em at me now, but I hope you read the entire reply before doing so.
R* fixed a ton of bugs but some bugs can't be fixed that easy and as other already mentioned it is also possible to create new bugs by trying to fix old ones.
yellow circle issue in certain mission was dealt with, some people may still encounter it but it was much worse in the past
terrorbyte access in invite only was fixed
you can literally read through patchnotes and see how much stuff was fixed
the new acid lab is literally the cheapest of all these mc businesses, with highest passive income, you can bet that this business will be nerfed in the future too as it happened to other stuff, which is literally basic mmo 101, all of them doing this, like releasing a new mount every quarter with better stat boost etc.
R* had to fix multiple best money making methods in the past because of exploiters
in 2013 it was all about rooftop rumble, r* had to fix this mission 6 times in a single year
because people managed to finish it in less than 10sec while there was still a replay button present for these fancy contact missions and a fixed reward sum for finishing the mission.
literally same story about pac standard but it was never boring and always forced people to adapt to the situation and find new methods to finish as fast as possible. people using nowadays the emp grenade launcher to hijack one of the police helis to get easy elite
oh no you only get tequila during cayo, which is still a ton of money for this 30min heist and people still exploit to bypass the cooldowns...
right now there is a fancy bug related to the tuner miniheist where you sometimes become the host of the heist while using the quickjoin option, sucks for the real host but creates happy clients
R* won't put everything into the patchnotes because influencer want to create thousand videos about hidden content.
If no noticeable backlash takes place, nothing changes. If said backlash does take place, stocks plummet, investors take notice and changes are made. A good example of this is when they tried to nuke Open IV. There is no competition on the market for this type of open world game, that's why they have been getting away with their shady business model for almost a decade. Do you have no interest in this game or the next reaching its full potential? Are you happy doing what you described in the post above? Repeating the same old heist over and over again trying to figure out the new rules or fight your way through the bugs? Do you even know whether or not these are bugs or simply a lazy solution to further nerf player income? There's a reason theyare going out of their way with all these incremental changes with each update instead of straight out nerfing the pay, to avoid backlash. This method is known as "making frog soup".
Then go mine it yourself, I don't need to see any data, I've had nothing but tequila back to back when I was doing it a couple of months ago. Plenty of posts have been made on this forum concerning this matter, feel free to search them, and there's more..
https://gamingdebates.com/2022/05/07/gta-online-players-shocked-by-repeated-heist-tequila-reward/
One quick search will show you that this is a thing, both on Google and Youtube.
It was probably done in preperation for this..
https://www.rockstargames.com/newswire/article/3974k2848172a2/upcoming-improvements-to-the-gta-online-experience
"And after stealing a high value Primary Target in The Cayo Perico Heist Finale, the higher value Primary Targets will appear less often for the next 72 hours"
This shows that reducing the drop rate of higher paying targets was their overall plan to reduce the payout. I assume the drop rate was nerfed prior to that until they could implement this new system. It still sucks.
I don't believe you.
I have been around longer than 2015, I started on day one, October 2013 I believe it was, on the xbox 360. But yet again, more lies from you. Allow me to educate you.
https://gtaforums.com/topic/814464-list-of-ongoing-bugs-needing-to-be-fixed/
https://www.reddit.com/r/gtaonline/comments/io7iil/list_of_known_bugs_in_gta_online/
There's a lot more but there is also a limit to the amount of research and time I'm willing to put in to convince you when everyone here knows what the reality of the situation is. Use Google, there are loads of results and examples there as well as on this very forum if you're interested. Most bugs have not been fixed, in fact it's quite the opposite. A few bugs have been fixed and tons of them remain.
Wow, I'm not even going to respond to this, I'll just let it sit here as a display of how disingenuous the fanboy mentality is. You better sit down, you gotta be exhausted after all that mental gymnastics.
As a matter of fact, I'll rest my case there, I don't see much worth responding to in the rest of that post. I'll say this though, you must really enjoy this low effort content and if that's all it takes to satisfy you then have at it, I promise you it will only get worse from here. Wait until xbox exclusivity runs out and they start locking content behind GTA+, you'll be having a blast then I'm sure. That too is just a sample of what GTA VI will look like.
Edit: Link to more bugs added.
Yet you couldn't challenge a single point I made in all that rambling you did, lol.
Most of the content and changes are leaked before the release of an update lol, the rest comes minutes after it's released. All the new drip feed content has already been seen and tested. You are talking straight nonsense.
some of them are features
like people complain they can't enter their garages during heists anymore
or people complain that their cars don't deform while maybe they should learn that upgrading armor to 100% creates exactly this condition
"If you buy a soda from a vending machine with the LSPD shooting at you, they will stop shooting until the animation where you throw the soda away begins."
it is a feature not a bug ai does this always, good luck trying to survive act3 without it, ai always stops, when the avatar interacts with objects, you can experience the same situation in the new dlc mission with crashed train where ai stops shooting at you while you open the container
lots of this stuff is minor nonsense and some of it was already fixed
other stuff on the list is caused by playing with people who play on toasters or have poor internet, classic desynch issues