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- Terrorbyte as you indicate might be one.
- Allowing heist setups and finale to run without a specified number of players. All heists should be runnable with 1, 2, 3 or 4 players. Sure, they might be harder with fewer players but runnable.
- Closing the hook that allows non-invited players/hackers to join into Invite Only sessions. This hook might have existed to allow R* admins to monitor play but it ruined the main purpose of Invite Only (to escape hackers). It has to go or be modified with strong encryption and authentication so that it can no longer be exploited by mod tools.
Similarly, everything that can be done in Invite Only should be doable in Solo, optimized for things that do not require other players and use the internet only to store progress. In other words never have more than the local player in the session but be able to do everything. Some things that still need to be done are:
- Going CEO and MC President.
- Being able to do everything that Invite Only can do that only requires a single player. Yep, even heists.
- A simple settings switch to allow/disable all multiple player activities like races.
- Perhaps implement those multiple human activities with NPCs like is done in Story mode.
And very important, at Steam launch must have the ability to directly join a friend or go into a specific session type without having to go through Story or Public sessions first.
because there is a parachute jump right behind it and its also next to the Eclipse tower which makes job teleporting super easy.
I would rather see them fixing the turrets on that crappy slow bomber when doing the Air Defenses setup mission. They haven't been working in years now
hope no one is stupid enough to report that