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Also major games don't cost 1/3rd of their price after a year... it will be atleast 3 years before it drops that low even on ps3/xbox360.
This happened with GTA IV - I don't expect a price drop and you shouldn't either. The game has a full single-player campaign, a f*ckton of multiplayer content, and soon to be community made mods.
Just because it comes out later doesn't mean it should be priced less. It's a AAA game and probably one of the best games in recent years.
Surely not paying the $70 they'll likely expect me to pay.
Good luck with that. I bet their DRM servers go down and if you manage to get past this you'll be lucky if it works. No need to remind you of the usual quality a Rockstar port has, right?
It took them 6 months to get Bully to work on systems with 4 GB RAM for example.
Are you telling me you wanted a broken game? If it game out January 27th, EVERYONE would ♥♥♥♥♥ and complain it's not complete, it's laggy, servers are constantly down, game crashes, the list goes on and on. When a company decides to delay their game, EVERYONE complains that it gets delayed.
You can't please people anymore.
On PC that's almost 4-5 percent. So now do the math on how much they lose
Edit: I messed up my numbers, edited.
Agreed. Compared to PC, practically nobody pirates on console. About 0.5% actually do - besides, the fair amount of console players are in their teens and are too lazy to actually figure out how to do it.