Grand Theft Auto V Legacy
GTA Online Bandwidth usage
Is anyone experiencing a lot of bandwidth usage during GTA Online sessions. Played a few hours last night and it used almost 4GB??! I know this may not be an issue for most, but for us capped lepers it would severely limit my time. None of my other games even come close to that sort of bandwidth usage. Anyone have any tips on how to reduce this, I can't afford that amount of data being used to simply play a game.
แก้ไขล่าสุดโดย AfroSaxon; 27 เม.ย. 2015 @ 2: 32am
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กำลังแสดง 1-14 จาก 14 ความเห็น
use a bandwidth measuring tool to make sure it reall is GTA V first. because a game using 4 gigs to simply ping a server sounds fishy. now after that, you may be connecting to things that require a download i dont remember this being the case when i had gta v on ps3, but then again im not capped so i wouldnt care to look. i cant offer anymore help without more info, because like i said ive never heard of a game usiong 4 gigs for a few hours of online, its at most a few megs an hour and thats for the heaviest online games like MMOS
Yep. It does seem to use a lot of bandwidth. By doing some googling you'll find that a lot of people were complaining about this back on the consoles when it came out, mostly people with limited data caps and such. Personally, I noticed that it was using a lot of my upload when in a session with a lot of other players. When there were less around, it wasn't using as much. What brought my attention to this was that it was taking bandwidth from my streaming and causing me to drop frames.
Welp in that case you have two solutions. 1 dont play gta online. or 2. get uncapped internet.
Thanks, will put some net monitoring software on too see what the culprit is. Perhaps playing closed sessions with mates, may also help with bandwidth usage.
I don't think it uses that much bandwith tbh.
It just stacks up quick b/c u play that long.

I've got the same issue with a different background - my internet connection (3Mbit down, 300kbit up) simply is not fast enough to handle the insane amount of upstream GTA online demands for larger lobbies.

My bandwidth monitor shows me that in larger lobbies I'm almost constantly uploading at my max of ~300kbps. This is a multiple of anything I've ever seen in any other multiplayer game.
โพสต์ดั้งเดิมโดย AfroSaxon:
Is anyone experiencing a lot of bandwidth usage during GTA Online sessions. Played a few hours last night and it used almost 4GB??! I know this may not be an issue for most, but for us capped lepers it would severely limit my time. None of my other games even come close to that sort of bandwidth usage. Anyone have any tips on how to reduce this, I can't afford that amount of data being used to simply play a game.

I really do feel bad for all the poeple bandwidth capped :/
I wonder if switching to closed sessions, with the crew will minimize bandwidth use?
I can't contribute to this conversation, but I just want to say that capped internet should be illegal and we should publicly castrate those who support it.
โพสต์ดั้งเดิมโดย Slappy Butternuts:
I can't contribute to this conversation, but I just want to say that capped internet should be illegal and we should publicly castrate those who support it.
Hehe agreed, fair use policy they call it, too top it off my connection runs like a one-legged sloth, stuck on a tricycle, in the mud, overdosed on valium.
โพสต์ดั้งเดิมโดย AfroSaxon:
โพสต์ดั้งเดิมโดย Slappy Butternuts:
I can't contribute to this conversation, but I just want to say that capped internet should be illegal and we should publicly castrate those who support it.
Hehe agreed, fair use policy they call it, too top it off my connection runs like a one-legged sloth, stuck on a tricycle, in the mud, overdosed on valium.
God, I'm so sorry. I've never had capped internet but I've definitely been there with the one-legged sloth. There's really no reason any country should let capped internet be a thing.
my net is 20MB down / 1mb UP, and yes this game online DOES use alot ... this month alone i did NOT upload or seed any torrents... it was just this game day to day... and guess how much this game ate of my upload? 30GB... 30GB of jsut UPLOAD bandwith? craziest coding in this game ever... in my whole life of online gaming , never saw any game eat more than few hundreds of mb a month... max was like 500mb i think i had encountered in TERA (for whole months day to day playing)
I don't have any "cap" on my usage, but I've got really low uploadspeed. My brother plays GTA5 online with friends ALOT, and if I try to play for example CSGO, I'll be stuck with 750+ ping and ping out. It's insane.
Pretty much OT!

well, i have capped i-net aswell, sadly we're also paying much and the most over all european countrys for LTE connections (Thats the "LongTermEvolution" over mobile frequencys - in my eyes a sad joke because elektromagnetic waves are pretty much limited in bandwith! - glass fiber cables are a real evolution!) as replacement for the missing or limited ground cable infrastructure - sadly many ppl here do not know, not realize or even just ignore this big pie of sh*t! -.-#
BUT, bandwith usage is a real problem and we have statistics that say ~10% of ppl using ~70% of bandwith while ~90% of ppl need to share the rest ~30% - so i actually am for some sort of fair destribution of the costs (we ignore the fact that the companys are very greedy and can't get enough just for now) based on usage - but limiting ppl in eighter bandwith (tough it's just logical to limit bandwith if bandwith is the problem - at least until you realize that the real problem is bandwith over time!) or data volume (where ppl pay for more, wich is unpracticable because most ppl have no single clue how all that magic works that we call internet! - how should a farmer evaluate the monthly bandwith or data volume he might need without a clue how much he uses - tough he could measure it via tools but c'mon, why we are a sociaty of speciallists if we then force ppl to concern about things they have no clue about?!)
i think the real problem are the companys that "suck" our money like mosquitos!
but as long ppl do not realize it because they have no clue about it that won't change - at least we have a govenrment agency for those issues, but we're also known for the biggest "bureaucracy"/"officialdom" in the world (i needed to translate it xP, and know you know where i#m from - if not, doesn't matter really, could be your country.{that's just the benefit of not being the same}) so it takes decades befor this agency says "ehm, you propably did there something slightly wrong - could you possibly change it or we need to charge you over the curt!"

so yes, we need to stand up a little bit more and just say "no, if you want to keep all those money give us fair internet!" - if we get large enough numbers that just state that we can bring them at least to discussion - sadly, but i do not know how it is in the rest of the world, we have (at least!) 24month postpaid contracts or sligthly more expensive prepaid options (with varying times) - while it is strange that you pay more if you take the costs upfront the postpaid contracts make sure that you can't just leave - idk why that had become the standard but it shows how less ppl care about (network) connections while so dependent on it - thats rather strange for me!
and throw so much money out for overprized contracts and hardware, that cost a fraction of maintenance and production - while i do not want to say it should be non-profit, because that would limit it too! (it just should be reasonable)
we're (at least in my country) are in a state where the companys behind all that infrastructure sits tight and moves only as far as mandatory to maintain or increase there profits - but thats the point, if they risk to loose it THEY MOVE - you the customer can force them to in numbers!)

so if you have that bit of spare time, do what our socyity isn't made for and inform yourself about the technic behind the network infrastructure in your country, spread the word and questions, talk about it - but do not teach, ask! ;-)
(i know i'm terrible at it...)
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วันที่โพสต์: 27 เม.ย. 2015 @ 2: 19am
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