Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Correct. Which is why I want as many people to message this to Rockstar as possible. I emailed them this. Just in case they aren't aware. It's obvious they're not used to doing online PC games but it also means they might not be aware that this is the solution.
Since GTA V uses servers hosted by Rockstar it can't be that hard to detect cheats, just because there's no VAC doesn't mean there is no anti-cheat, they could have some kind of in-house anti-cheat, we don't really know.
IP bans is retarded, everyone has dynamic IPs nowadays.
Raquel, read my original post. People are editing client side saves. Anti-cheat is meaningless. Even if they ban people they can unban themselves.
Rockstar need to address this as soon as possible, whether they are allowing this or not etc. A lot of people will just cheat if they believe people don't get punished for it.
your "solution" only works against trainers or cheat-engine based "modding", what U miss are the real hacks... wtb aimbot, wallhacks etc? these work in games that are close to 100% serverside controlled....
Those are always a problem but this one is much worse and is much easier to do. More of the community knows how to get ahold of and use trainers. Even with simple anti-cheat systems most of the aimbots etc people run they have to pay for. Using a trainer is free and easy. Anyone can do it and it requires no computer knowledge to do it. Fixing the trainer problem is easier than fixing aimbot and the like. Also when using a controller you have access to your own legal aimbot anyway and you can already see players locations on the map for the most part.
At least you can kill people with aimbot and wallhack. You can't kill someone who has godmode, is flying around, killing people in passive, and firing explosive bullets. These are a lot worse. Right now fixing the issue with the trainer is the same as fixing the biggest fish in the room. The rest can be dealt with after.
Not to mention those users can still be banned. As it stands, currently, no one can properly be banned.