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The point is, I'm not a competitive player and I don't value my character as I would a Tamagotchi or some World Of Warcraft character. Creating a penalty for every death that occurs makes me feel very limited in the amount of fun I should have while playing.
Money in your bank does not.
If you choose the kill yourself option you will notice it says $500 if you are holding money, it says $0 if you aren't. Make a habit of depositing the money you have on hand in to your bank constantly.
Be glad you missed out on the original Hospital costs, it used to charge us up to $5000 per death, in bank or not.
Weird, I don't lose money, but I do drop a bit of ammo if holding a gun.
I checked my bank and I was down about 6K.
So what you're saying is, you want no consequences for dying or losing whatsoever? You want a no skill invovled always-win experience? Does that even constitute a game anymore?
Seriously though, bank your money. You don't lose anything. Even if I'm wrong, it's chump change.
And again, I want a game that doesn't penalise me for having fun or being wreckless. I don't usually participate in random deathmatches within free mode, but I do enjoy driving on motorcycles at high speeds. I don't wish to lose the virtual currency I earned simply because I didn't press A or D in time to avoid a tree.
Considering that payouts back then were not even half of the current setup, you could literally lose 50k in one little shootout and spend days scraping it back with more deaths on top.